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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@2a4aef3 Mark ChatRender#render as ApiStatus.Override PaperMC/Paper@f5b9e07 Add GameEvent tags (#6439) PaperMC/Paper@b173c3e Use access transformers for player profile API (#7468) PaperMC/Paper@286bd1b 1.18 misc performance dev branch (#7368) PaperMC/Paper@5bb4549 Fix entity armor not showing on death animation (#7355)
32 lines
1.7 KiB
Diff
32 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Fri, 6 Mar 2020 13:37:26 -0600
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Subject: [PATCH] Fix the dead lagging the server
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index c08506f7376d0b1ad1378d52febd667d761a977e..300ff27544957612d71267cef940c0d3d5e40e03 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -1770,6 +1770,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i
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this.yRotO = this.getYRot();
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this.xRotO = this.getXRot();
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this.setYHeadRot(yaw); // Paper - Update head rotation
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+ if (valid && !this.isRemoved()) level.getChunk((int) Math.floor(this.getX()) >> 4, (int) Math.floor(this.getZ()) >> 4); // CraftBukkit // Paper // Purpur
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}
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public void absMoveTo(double x, double y, double z) {
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index d3d3b37c50ce36e411d2ca3e1c35c5b77f8fb8a6..8df4992a2efe9a2c54a583825f75c63e1df04283 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -2939,7 +2939,7 @@ public abstract class LivingEntity extends Entity {
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}
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}
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- this.aiStep();
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+ if (!this.isRemoved()) this.aiStep(); // Purpur
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double d0 = this.getX() - this.xo;
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double d1 = this.getZ() - this.zo;
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float f = (float) (d0 * d0 + d1 * d1);
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