Files
Purpur/patches/server/0137-Config-for-skipping-night.patch
granny 5e70800f80 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@f7124df Fix recursive chunk loading in chunk unload event
PaperMC/Paper@8b558d9 Apply entity tracker desync patch
PaperMC/Paper@a594d18 Fix entities not being visible to clients when teleporting
PaperMC/Paper@f250ec0 Increment ChunkHolderManager current tick
PaperMC/Paper@7bd22b1 Optimise entity tracker
PaperMC/Paper@90ae1dc Port collision optimisation patch from Moonrise
PaperMC/Paper@821081d Drop unapplied patches
PaperMC/Paper@1d0fcb5 Port lag compensation patch
PaperMC/Paper@0e02aa5 Port watchdog detail patch
PaperMC/Paper@c6e9579 Fix explosions calculation getting stuck (#11061)
PaperMC/Paper@2773dc4 Add light block to indestructible block list
PaperMC/Paper@70ff1ec Only skip damage tick if damage is unmodified zero (#11058)
2024-07-12 03:56:05 -07:00

40 lines
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Ben Kerllenevich <ben@omega24.dev>
Date: Thu, 18 Mar 2021 06:22:40 -0400
Subject: [PATCH] Config for skipping night
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index a92212495e364faa4b4eb62737b201ccb6c1c28d..5a02c0699673781ecff2c3774f36fa135b107d4b 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -694,7 +694,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
int i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE);
long j;
- if (this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) {
+ if (this.purpurConfig.playersSkipNight && this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) {
// CraftBukkit start
j = this.levelData.getDayTime() + 24000L;
TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (j - j % 24000L) - this.getDayTime());
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 17093e3c696dc0f05735ed3514c37af9968083e2..fe46a714e5eaf260c39803b9e644f62a5f211dd2 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -351,6 +351,7 @@ public class PurpurWorldConfig {
public boolean playerFixStuckPortal = false;
public boolean creativeOnePunch = false;
public boolean playerSleepNearMonsters = false;
+ public boolean playersSkipNight = true;
private void playerSettings() {
if (PurpurConfig.version < 19) {
boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
@@ -369,6 +370,7 @@ public class PurpurWorldConfig {
playerFixStuckPortal = getBoolean("gameplay-mechanics.player.fix-stuck-in-portal", playerFixStuckPortal);
creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters);
+ playersSkipNight = getBoolean("gameplay-mechanics.player.can-skip-night", playersSkipNight);
}
public boolean silkTouchEnabled = false;