Files
Purpur/patches/api/0040-Add-component-support-to-resource-pack-api.patch
2021-12-21 15:15:29 -05:00

115 lines
6.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Tue, 17 Aug 2021 17:39:14 -0500
Subject: [PATCH] Add component support to resource pack api
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index d093d43380e09426f9430460a8626f8dcd675f22..a1d0302deb4e002d18264883f5ce1c1a17a6089d 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -1570,6 +1570,50 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*/
public void setResourcePack(@NotNull String url, @Nullable byte[] hash, @Nullable String prompt);
+ /**
+ * Request that the player's client download and switch resource packs.
+ * <p>
+ * The player's client will download the new resource pack asynchronously
+ * in the background, and will automatically switch to it once the
+ * download is complete. If the client has downloaded and cached a
+ * resource pack with the same hash in the past it will not download but
+ * directly apply the cached pack. If the hash is null and the client has
+ * downloaded and cached the same resource pack in the past, it will
+ * perform a file size check against the response content to determine if
+ * the resource pack has changed and needs to be downloaded again. When
+ * this request is sent for the very first time from a given server, the
+ * client will first display a confirmation GUI to the player before
+ * proceeding with the download.
+ * <p>
+ * Notes:
+ * <ul>
+ * <li>Players can disable server resources on their client, in which
+ * case this method will have no affect on them. Use the
+ * {@link PlayerResourcePackStatusEvent} to figure out whether or not
+ * the player loaded the pack!
+ * <li>There is no concept of resetting resource packs back to default
+ * within Minecraft, so players will have to relog to do so or you
+ * have to send an empty pack.
+ * <li>The request is sent with empty string as the hash when the hash is
+ * not provided. This might result in newer versions not loading the
+ * pack correctly.
+ * </ul>
+ *
+ * @param url The URL from which the client will download the resource
+ * pack. The string must contain only US-ASCII characters and should
+ * be encoded as per RFC 1738.
+ * @param hash The sha1 hash sum of the resource pack file which is used
+ * to apply a cached version of the pack directly without downloading
+ * if it is available. Hast to be 20 bytes long!
+ * @param prompt The optional custom prompt message to be shown to client.
+ * @throws IllegalArgumentException Thrown if the URL is null.
+ * @throws IllegalArgumentException Thrown if the URL is too long. The
+ * length restriction is an implementation specific arbitrary value.
+ * @throws IllegalArgumentException Thrown if the hash is not 20 bytes
+ * long.
+ */
+ public void setResourcePack(@NotNull String url, @Nullable byte[] hash, @Nullable net.kyori.adventure.text.Component prompt);
+
/**
* Request that the player's client download and switch resource packs.
* <p>
@@ -1661,6 +1705,52 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*/
public void setResourcePack(@NotNull String url, @Nullable byte[] hash, @Nullable String prompt, boolean force);
+ /**
+ * Request that the player's client download and switch resource packs.
+ * <p>
+ * The player's client will download the new resource pack asynchronously
+ * in the background, and will automatically switch to it once the
+ * download is complete. If the client has downloaded and cached a
+ * resource pack with the same hash in the past it will not download but
+ * directly apply the cached pack. If the hash is null and the client has
+ * downloaded and cached the same resource pack in the past, it will
+ * perform a file size check against the response content to determine if
+ * the resource pack has changed and needs to be downloaded again. When
+ * this request is sent for the very first time from a given server, the
+ * client will first display a confirmation GUI to the player before
+ * proceeding with the download.
+ * <p>
+ * Notes:
+ * <ul>
+ * <li>Players can disable server resources on their client, in which
+ * case this method will have no affect on them. Use the
+ * {@link PlayerResourcePackStatusEvent} to figure out whether or not
+ * the player loaded the pack!
+ * <li>There is no concept of resetting resource packs back to default
+ * within Minecraft, so players will have to relog to do so or you
+ * have to send an empty pack.
+ * <li>The request is sent with empty string as the hash when the hash is
+ * not provided. This might result in newer versions not loading the
+ * pack correctly.
+ * </ul>
+ *
+ * @param url The URL from which the client will download the resource
+ * pack. The string must contain only US-ASCII characters and should
+ * be encoded as per RFC 1738.
+ * @param hash The sha1 hash sum of the resource pack file which is used
+ * to apply a cached version of the pack directly without downloading
+ * if it is available. Hast to be 20 bytes long!
+ * @param prompt The optional custom prompt message to be shown to client.
+ * @param force If true, the client will be disconnected from the server
+ * when it declines to use the resource pack.
+ * @throws IllegalArgumentException Thrown if the URL is null.
+ * @throws IllegalArgumentException Thrown if the URL is too long. The
+ * length restriction is an implementation specific arbitrary value.
+ * @throws IllegalArgumentException Thrown if the hash is not 20 bytes
+ * long.
+ */
+ public void setResourcePack(@NotNull String url, @Nullable byte[] hash, @Nullable net.kyori.adventure.text.Component prompt, boolean force);
+
/**
* Gets the Scoreboard displayed to this player
*