Files
Purpur/patches/server/0033-Add-option-to-set-armorstand-step-height.patch
2023-08-13 03:30:27 -07:00

48 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 6 Oct 2019 12:46:35 -0500
Subject: [PATCH] Add option to set armorstand step height
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 1ecca8fdab2fb12390446fd8e134032f1d003f4a..391d0782245f490152776e3c377a8040ad254322 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -334,7 +334,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
public double xOld;
public double yOld;
public double zOld;
- private float maxUpStep;
+ public float maxUpStep; // Purpur - private -> public
public boolean noPhysics;
protected final RandomSource random;
public int tickCount;
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 5c6e060a54ffb13c37ff5711992e964bdd59643d..5524a69952130ec38e151509ba7733459146d1b0 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -682,6 +682,7 @@ public class ArmorStand extends LivingEntity {
@Override
public void tick() {
+ maxUpStep = level().purpurConfig.armorstandStepHeight;
// Paper start
if (!this.canTick) {
if (this.noTickPoseDirty) {
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 13d7639474901ba3aaf41d68f7108089e8b9a595..40018538f244090fe4f57682c08b583959df987a 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -92,6 +92,11 @@ public class PurpurWorldConfig {
return value.isEmpty() ? fallback : value;
}
+ public float armorstandStepHeight = 0.0F;
+ private void armorstandSettings() {
+ armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight);
+ }
+
public boolean idleTimeoutKick = true;
public boolean idleTimeoutTickNearbyEntities = true;
public boolean idleTimeoutCountAsSleeping = false;