Files
Purpur/patches/api/0022-LivingEntity-broadcastItemBreak.patch
Ben Kerllenevich ccbf80d813 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@4c9317c Use non-deprecated super ctor in PaperServerListPingEventImpl (#8029)
PaperMC/Paper@147a2b7 Parse MOTD as legacy sectioned string (Fixes #8036)
PaperMC/Paper@e52499e Fix Player#loadData and Player#saveData javadocs (#8039)
PaperMC/Paper@bdb6816 Update Alternate Current to v1.4.0 (#8028)
PaperMC/Paper@5593f4e Cleanup LivingEntity Hand Raised/Item Use API (#7995)
PaperMC/Paper@04d080e [ci skip] Fix tiny mistake in adventure javadocs (#8046)
2022-06-24 13:13:38 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Mon, 17 Aug 2020 21:50:32 -0500
Subject: [PATCH] LivingEntity#broadcastItemBreak
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 68444273a026d2fa88e3853f4303fb2dee52b227..dc62e8498fa7a18605bc5e6844746c1c66ea9e96 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -924,5 +924,12 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param safeFallDistance Safe fall distance
*/
void setSafeFallDistance(float safeFallDistance);
+
+ /**
+ * Play item break animation for the item in specified equipment slot
+ *
+ * @param slot Equipment slot to play break animation for
+ */
+ void broadcastItemBreak(@NotNull org.bukkit.inventory.EquipmentSlot slot);
// Purpur end
}