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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@29b17a8 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9088) PaperMC/Paper@b5ce6e3 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9104) PaperMC/Paper@9cda284 Updated Upstream (Bukkit/CraftBukkit) PaperMC/Paper@f8c0112 {ci skip} add missing labels to project status map (#9106) PaperMC/Paper@6a7fef0 Allow entity effect changes off the main thread for worldgen (#8942) PaperMC/Paper@f8d2f82 Resolve Plugin Dependency Issues, Improve PluginLoading Compat, Small Loading Issues (#9068) PaperMC/Paper@b626528 Updated Upstream (Bukkit/CraftBukkit) PaperMC/Paper@058d7c1 Updated Upstream (Bukkit/CraftBukkit/Spigot) PaperMC/Paper@ab72b12 Update Adventure to 4.13.1 (#9113) PaperMC/Paper@8be7a60 Fix getBrightness and getRawBrightness throwing exception in BlockStateListPopulator (#9111) PaperMC/Paper@e811927 Revert "Resolve Plugin Dependency Issues, Improve PluginLoading Compat, Small Loading Issues (#9068)" Pufferfish Changes: pufferfish-gg/Pufferfish@da9fd85 Updated Upstream (Paper) pufferfish-gg/Pufferfish@751dfb0 Updated Upstream (Paper) pufferfish-gg/Pufferfish@c09a154 Updated Upstream (Paper) pufferfish-gg/Pufferfish@b778163 Updated Upstream (Paper)
30 lines
1016 B
Diff
30 lines
1016 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Racci <90304606+DaRacci@users.noreply.github.com>
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Date: Fri, 4 Feb 2022 16:09:47 +1100
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Subject: [PATCH] Fire Immunity API
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diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
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index ba60930ecd67159018717100b0c73252888b3abc..cc78ce7de88a9a404ed20d5bc61b98d3107f29b3 100644
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--- a/src/main/java/org/bukkit/entity/Entity.java
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+++ b/src/main/java/org/bukkit/entity/Entity.java
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@@ -991,5 +991,18 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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* @return True if in daylight
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*/
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boolean isInDaylight();
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+
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+ /**
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+ * Checks if the entity is fire immune
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+ *
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+ * @return True if fire immune
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+ */
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+ boolean isImmuneToFire();
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+
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+ /**
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+ * Sets if the entity is fire immune
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+ * Set this to null to restore the entity type default
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+ */
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+ void setImmuneToFire(@Nullable Boolean fireImmune);
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// Purpur end
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}
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