Files
Purpur/patches/server/0103-Arrows-should-not-reset-despawn-counter.patch
Encode42 fe3250cfec Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@c1bca9a Add exploded block state to BlockExplodeEvent (#6818)
PaperMC/Paper@94373f0 Fix OfflinePlayer#getPlayerProfile returning deprecated type (#8543)
PaperMC/Paper@7b52db5 Fix buffer-joins-to-world patch
PaperMC/Paper@048ee58 Fix OfflinePlayer getPlayerProfile return type (#8710)
PaperMC/Paper@e05ba98 Avoid to spam the transform event for hoglin->zoglin conversion (#8712)
PaperMC/Paper@8e83c3c Deprecate ProjectileCollideEvent (#8678)
PaperMC/Paper@c59922d Expose signed message in chat events (#8694)
PaperMC/Paper@5717b84 Add config option for spider worldborder climbing (#6448)
PaperMC/Paper@e6f61f7 fix ArmorStandMeta not applying false flags (#8632)
PaperMC/Paper@47abd1c Add EntityPushedByEntityEvent (#7704)
PaperMC/Paper@f26e9cc Tadpole lock API (#8297)
PaperMC/Paper@3331501 Use team display name for quit message (#7127)
PaperMC/Paper@1975fbe Respect SpigotConfig logCommands & fix stopDancing() NPE (#8715)
PaperMC/Paper@78a91df Fix (again) Player#getPlayerProfile no such method error (#8722)
PaperMC/Paper@52718db Updated Upstream (Bukkit/CraftBukkit) (#8714)
PaperMC/Paper@2040c1e Player Flying Fall Damage API (#5357)
2022-12-27 15:55:36 -05:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Wed, 4 Nov 2020 13:12:50 -0600
Subject: [PATCH] Arrows should not reset despawn counter
This prevents keeping arrows alive indefinitely (such as when the block
the arrow is stuck in gets removed, like a piston head going up/down)
diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
index 9788e477ff1446ad2ea3669922cc7dfc09900ce8..9da08e020b4e85bc47423c3b91afbed6a11f87bb 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
@@ -312,7 +312,7 @@ public abstract class AbstractArrow extends Projectile {
Vec3 vec3d = this.getDeltaMovement();
this.setDeltaMovement(vec3d.multiply((double) (this.random.nextFloat() * 0.2F), (double) (this.random.nextFloat() * 0.2F), (double) (this.random.nextFloat() * 0.2F)));
- this.life = 0;
+ if (this.level.purpurConfig.arrowMovementResetsDespawnCounter) this.life = 0; // Purpur - do not reset despawn counter
}
@Override
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 3593489c838c514be2703d7f81e2eb825fc5cd1b..14f756a561ceb07772126715f00f11b14d5f29b5 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -104,6 +104,11 @@ public class PurpurWorldConfig {
armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight);
}
+ public boolean arrowMovementResetsDespawnCounter = true;
+ private void arrowSettings() {
+ arrowMovementResetsDespawnCounter = getBoolean("gameplay-mechanics.arrow.movement-resets-despawn-counter", arrowMovementResetsDespawnCounter);
+ }
+
public boolean useBetterMending = false;
public boolean boatEjectPlayersOnLand = false;
public boolean disableDropsOnCrammingDeath = false;