Files
Purpur/patches/server/0179-Config-to-show-Armor-Stand-arms-on-spawn.patch
William Blake Galbreath 17368d1aa9 Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
12dec20 Bump paerweight to 1.1.7
e33ed89 Get short commit ref using a more proper method
7d6147d Remove now unneeded patch due to paperweight 1.1.7
e72fa41 Update task dependency for includeMappings so the new task isn't skipped
0ad5526 Trim whitspace off of git hash (oops)

Tuinity Changes:
e878ba9 Update paper
2bd2849 Bring back fix codec spam patch
2021-06-27 00:42:39 -05:00

39 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Encode42 <me@encode42.dev>
Date: Tue, 23 Mar 2021 22:42:20 -0400
Subject: [PATCH] Config to show Armor Stand arms on spawn
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index d119f8ab447bc17deabc494463de496161c9b126..c9a44a4765f43b9c0247ed1005f4c13469bdee95 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -114,6 +114,7 @@ public class ArmorStand extends LivingEntity {
this.leftLegPose = ArmorStand.DEFAULT_LEFT_LEG_POSE;
this.rightLegPose = ArmorStand.DEFAULT_RIGHT_LEG_POSE;
this.maxUpStep = 0.0F;
+ this.setShowArms(world != null && world.purpurConfig.armorstandPlaceWithArms); // Purpur
}
public ArmorStand(Level world, double x, double y, double z) {
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 3517de061b0278e2107be1539dd9e8ac7c2a75fe..897ab21292b3ec1dfff3802caa6cd4ee3b1c45b7 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -95,6 +95,7 @@ public class PurpurWorldConfig {
public boolean armorstandMovement = true;
public boolean armorstandWaterMovement = true;
public boolean armorstandWaterFence = true;
+ public boolean armorstandPlaceWithArms = false;
private void armorstandSettings() {
armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight);
armorstandSetNameVisible = getBoolean("gameplay-mechanics.armorstand.set-name-visible-when-placing-with-custom-name", armorstandSetNameVisible);
@@ -102,6 +103,7 @@ public class PurpurWorldConfig {
armorstandMovement = getBoolean("gameplay-mechanics.armorstand.can-movement-tick", armorstandMovement);
armorstandWaterMovement = getBoolean("gameplay-mechanics.armorstand.can-move-in-water", armorstandWaterMovement);
armorstandWaterFence = getBoolean("gameplay-mechanics.armorstand.can-move-in-water-over-fence", armorstandWaterFence);
+ armorstandPlaceWithArms = getBoolean("gameplay-mechanics.armorstand.place-with-arms-visible", armorstandPlaceWithArms);
}
public int daytimeTicks = 12000;