Files
Purpur/patches/api/0024-Add-option-to-disable-zombie-aggressiveness-towards-.patch
William Blake Galbreath 69c7c31f9a Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
26c37d99d5 create random seeds for features using SecureRandom
589bf2f1bf Upgrade gson to 2.8.8 (Closes #6370)
0a6103597b Get entity default attributes (#6449)
40057019e0 Correctly inflate villager activation bounding box (#6798)
e5f9241d15 Left handed API (#6775)
40ee63496c Add advancement display API (#6175)
9d570042ed Add ItemFactory#getMonsterEgg API (#6772)
55ca459515 rename method to getSpawnEgg
bb397ba74c Add critical damage API (#6275)
f47aeafe00 Add Horse Animation API (#5599)
7a0886180f AT & Mapping fixes (#6809)
5553432644 docs: Update gradle instructions for Java 16 (#6811) [ci skip]
a1f49e4c60 Fix command suggestion leak (#6592)
9472d38f3c Fix method name for Critical damage (#6813)
2021-10-21 10:58:20 -05:00

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1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: nitricspace <nitricspace@users.noreply.github.com>
Date: Wed, 23 Sep 2020 22:14:38 +0100
Subject: [PATCH] Add option to disable zombie aggressiveness towards villagers
when lagging
diff --git a/src/main/java/com/destroystokyo/paper/entity/ai/VanillaGoal.java b/src/main/java/com/destroystokyo/paper/entity/ai/VanillaGoal.java
index ed8edd7fe6e88141a1b4cbb0bf4d17ebb1bbf554..e86034d886a763907145be32eb33718726cf4b79 100644
--- a/src/main/java/com/destroystokyo/paper/entity/ai/VanillaGoal.java
+++ b/src/main/java/com/destroystokyo/paper/entity/ai/VanillaGoal.java
@@ -201,6 +201,8 @@ public interface VanillaGoal<T extends Mob> extends Goal<T> {
GoalKey<AbstractHorse> HORSE_HAS_RIDER = GoalKey.of(AbstractHorse.class, NamespacedKey.minecraft("horse_has_rider"));
GoalKey<Phantom> FIND_CRYSTAL = GoalKey.of(Phantom.class, NamespacedKey.minecraft("find_crystal"));
GoalKey<Phantom> ORBIT_CRYSTAL = GoalKey.of(Phantom.class, NamespacedKey.minecraft("orbit_crystal"));
+ GoalKey<Drowned> DROWNED_ATTACK_VILLAGER = GoalKey.of(Drowned.class, NamespacedKey.minecraft("drowned_attack_villager"));
+ GoalKey<Zombie> ZOMBIE_ATTACK_VILLAGER = GoalKey.of(Zombie.class, NamespacedKey.minecraft("zombie_attack_villager"));
// Purpur end
/**