Files
Purpur/patches/server/0029-Zombie-horse-naturally-spawn.patch
William Blake Galbreath 69c7c31f9a Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
26c37d99d5 create random seeds for features using SecureRandom
589bf2f1bf Upgrade gson to 2.8.8 (Closes #6370)
0a6103597b Get entity default attributes (#6449)
40057019e0 Correctly inflate villager activation bounding box (#6798)
e5f9241d15 Left handed API (#6775)
40ee63496c Add advancement display API (#6175)
9d570042ed Add ItemFactory#getMonsterEgg API (#6772)
55ca459515 rename method to getSpawnEgg
bb397ba74c Add critical damage API (#6275)
f47aeafe00 Add Horse Animation API (#5599)
7a0886180f AT & Mapping fixes (#6809)
5553432644 docs: Update gradle instructions for Java 16 (#6811) [ci skip]
a1f49e4c60 Fix command suggestion leak (#6592)
9472d38f3c Fix method name for Critical damage (#6813)
2021-10-21 10:58:20 -05:00

50 lines
3.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 7 Jul 2019 19:52:16 -0500
Subject: [PATCH] Zombie horse naturally spawn
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 1f10746e79373c269a904d23046003af6c3f6352..740b8243b95e46af5ba920f588357c78f4168dbb 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -866,9 +866,15 @@ public class ServerLevel extends Level implements WorldGenLevel {
boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * paperConfig.skeleHorseSpawnChance && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
if (flag1) {
- SkeletonHorse entityhorseskeleton = (SkeletonHorse) EntityType.SKELETON_HORSE.create((Level) this);
-
- entityhorseskeleton.setTrap(true);
+ // Purpur start
+ net.minecraft.world.entity.animal.horse.AbstractHorse entityhorseskeleton = EntityType.SKELETON_HORSE.create(this);
+ if (purpurConfig.zombieHorseSpawnChance > 0D && random.nextDouble() <= purpurConfig.zombieHorseSpawnChance) {
+ entityhorseskeleton = EntityType.ZOMBIE_HORSE.create(this);
+ } else {
+ entityhorseskeleton = EntityType.SKELETON_HORSE.create(this);
+ ((SkeletonHorse) entityhorseskeleton).setTrap(true);
+ }
+ // Purpur end
entityhorseskeleton.setAge(0);
entityhorseskeleton.setPos((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ());
this.addEntity(entityhorseskeleton, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 01c33f5021905736b05fc33c268e42e4e82c2863..9db45abd1963ae7f48fe06f29fc4e3bf9e2cd983 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -1266,6 +1266,7 @@ public class PurpurWorldConfig {
public double zombieHorseJumpStrengthMax = 1.0D;
public double zombieHorseMovementSpeedMin = 0.2D;
public double zombieHorseMovementSpeedMax = 0.2D;
+ public double zombieHorseSpawnChance = 0.0D;
private void zombieHorseSettings() {
zombieHorseRidableInWater = getBoolean("mobs.zombie_horse.ridable-in-water", zombieHorseRidableInWater);
zombieHorseCanSwim = getBoolean("mobs.zombie_horse.can-swim", zombieHorseCanSwim);
@@ -1281,6 +1282,7 @@ public class PurpurWorldConfig {
zombieHorseJumpStrengthMax = getDouble("mobs.zombie_horse.attributes.jump_strength.max", zombieHorseJumpStrengthMax);
zombieHorseMovementSpeedMin = getDouble("mobs.zombie_horse.attributes.movement_speed.min", zombieHorseMovementSpeedMin);
zombieHorseMovementSpeedMax = getDouble("mobs.zombie_horse.attributes.movement_speed.max", zombieHorseMovementSpeedMax);
+ zombieHorseSpawnChance = getDouble("mobs.zombie_horse.spawn-chance", zombieHorseSpawnChance);
}
public boolean zombieVillagerRidable = false;