Files
Purpur/patches/server/0122-Config-to-allow-Note-Block-sounds-when-blocked.patch
granny 0b95a8072a Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@5436d44 Deprecate several Keyed#getKey methods (#10357)
PaperMC/Paper@a7f1dc6 Change online mode default for Velocity configuration (#10413)
PaperMC/Paper@37db2d7 [ci skip] Update book page/char limit for book meta doc (#10415)
PaperMC/Paper@526795b Update patches to handle vineflower decompiler (#10406)
PaperMC/Paper@8fe90de [ci skip] Referenced InventoryDragEvent in documentation of InventoryClickEvent (#10395)
PaperMC/Paper@46d462b Fix StackOverflowException thrown on shutdown (Fixes #10404) (#10408)
PaperMC/Paper@f061e76 Fix hit criteria advancement triggered before changing state (#10409)
PaperMC/Paper@3263470 Add color transition and clone functions to ParticleBuilder (#10342)
PaperMC/Paper@4445d23 Deprecate ItemStack#setType & add ItemStack#withType (#10290)
2024-04-12 17:48:06 -07:00

44 lines
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Encode42 <me@encode42.dev>
Date: Fri, 8 Jan 2021 16:07:32 -0500
Subject: [PATCH] Config to allow Note Block sounds when blocked
Allows for Note Blocks to ignore whether or not there's air above them to play.
Normally, the sounds will only play when the block directly above is air.
With this patch enabled, players can place any block above the Note Block and it will still work.
diff --git a/src/main/java/net/minecraft/world/level/block/NoteBlock.java b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
index a541dc3a6e373b30fff0abf5305e77854c190f10..ac88cb949808752a340637ffcb9d7256b7d09478 100644
--- a/src/main/java/net/minecraft/world/level/block/NoteBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
@@ -94,7 +94,7 @@ public class NoteBlock extends Block {
}
private void playNote(@Nullable Entity entity, BlockState state, Level world, BlockPos pos) {
- if (((NoteBlockInstrument) state.getValue(NoteBlock.INSTRUMENT)).worksAboveNoteBlock() || world.getBlockState(pos.above()).isAir()) {
+ if (world.purpurConfig.noteBlockIgnoreAbove || ((NoteBlockInstrument) state.getValue(NoteBlock.INSTRUMENT)).worksAboveNoteBlock() || world.getBlockState(pos.above()).isAir()) { // Purpur
// CraftBukkit start
// org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, pos, state.getValue(NoteBlock.INSTRUMENT), state.getValue(NoteBlock.NOTE));
// if (event.isCancelled()) {
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 6fbc12411573bbc4794319d41655a1e18ab62768..81b64e25046f212d48a729726758464bb9e42e7f 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -118,6 +118,7 @@ public class PurpurWorldConfig {
public boolean entitiesPickUpLootBypassMobGriefing = false;
public boolean fireballsBypassMobGriefing = false;
public boolean milkCuresBadOmen = true;
+ public boolean noteBlockIgnoreAbove = false;
public boolean persistentDroppableEntityDisplayNames = true;
public boolean projectilesBypassMobGriefing = false;
public double tridentLoyaltyVoidReturnHeight = 0.0D;
@@ -134,6 +135,7 @@ public class PurpurWorldConfig {
entitiesPickUpLootBypassMobGriefing = getBoolean("gameplay-mechanics.entities-pick-up-loot-bypass-mob-griefing", entitiesPickUpLootBypassMobGriefing);
fireballsBypassMobGriefing = getBoolean("gameplay-mechanics.fireballs-bypass-mob-griefing", fireballsBypassMobGriefing);
milkCuresBadOmen = getBoolean("gameplay-mechanics.milk-cures-bad-omen", milkCuresBadOmen);
+ noteBlockIgnoreAbove = getBoolean("gameplay-mechanics.note-block-ignore-above", noteBlockIgnoreAbove);
persistentDroppableEntityDisplayNames = getBoolean("gameplay-mechanics.persistent-droppable-entity-display-names", persistentDroppableEntityDisplayNames);
projectilesBypassMobGriefing = getBoolean("gameplay-mechanics.projectiles-bypass-mob-griefing", projectilesBypassMobGriefing);
tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);