Files
Purpur/patches/server/0065-Fix-the-dead-lagging-the-server.patch
William Blake Galbreath 6b4bc4775d Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
1daafe455 Updated Upstream (Bukkit/CraftBukkit)
98828b006 Merge pull request #4132 from Proximyst/progress/1.16.2
b23f27f8d  Fix incorrect return for WorldServer#addAllEntitiesSafely (#3)
5085fa30c Fix MC-187716 Use configured height
c44add5a0 Initialise a new chunk section if none was found yet updated
74a4d5f8b Remove armour stand double add to world
6d25cc4ec Don't mark null chunk sections for block updates
2020-08-16 09:32:41 -05:00

32 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Fri, 6 Mar 2020 13:37:26 -0600
Subject: [PATCH] Fix the dead lagging the server
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 74d26aad1d..8bc2e7c988 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -1501,6 +1501,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
this.pitch = MathHelper.a(f1, -90.0F, 90.0F) % 360.0F;
this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
+ if (valid && !dead) world.getChunkAt((int) Math.floor(this.locX()) >> 4, (int) Math.floor(this.locZ()) >> 4); // CraftBukkit // Paper // Purpur
}
public void f(double d0, double d1, double d2) {
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 618faae958..51b2aa3e20 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2466,7 +2466,7 @@ public abstract class EntityLiving extends Entity {
}
}
- this.movementTick();
+ if (!dead) this.movementTick(); // Purpur
double d0 = this.locX() - this.lastX;
double d1 = this.locZ() - this.lastZ;
float f = (float) (d0 * d0 + d1 * d1);