Files
Purpur/patches/server/0107-Changeable-Mob-Left-Handed-Chance.patch
granny 0458d847e2 Updated Upstream (Paper & Pufferfish)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@44ee1cd fix recipe packet limiter (#9841)
PaperMC/Paper@e57af7d sync netty version with vanilla (#9842)

Pufferfish Changes:
pufferfish-gg/Pufferfish@0020a8b Port a patch from upstream
pufferfish-gg/Pufferfish@979d3a2 Update upstream (last 1.20.1)
pufferfish-gg/Pufferfish@06262c1 Initial 1.20.2 update
2023-10-16 04:52:01 -07:00

35 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Ben Kerllenevich <ben@omega24.dev>
Date: Mon, 30 Nov 2020 11:40:11 -0500
Subject: [PATCH] Changeable Mob Left Handed Chance
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index 3e954a04e3ccdfcd495d0c56535c951eeaa2b5ce..1ce3ba7f703b5627e2761865c0e133dbf5df8712 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -1305,7 +1305,7 @@ public abstract class Mob extends LivingEntity implements Targeting {
RandomSource randomsource = world.getRandom();
this.getAttribute(Attributes.FOLLOW_RANGE).addPermanentModifier(new AttributeModifier("Random spawn bonus", randomsource.triangle(0.0D, 0.11485000000000001D), AttributeModifier.Operation.MULTIPLY_BASE));
- if (randomsource.nextFloat() < 0.05F) {
+ if (randomsource.nextFloat() < world.getLevel().purpurConfig.entityLeftHandedChance) { // Purpur
this.setLeftHanded(true);
} else {
this.setLeftHanded(false);
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index d6c4a63fad4bf17ea2aa2f0e364ccd99478e5c70..ed11a1ca61ef0401936cd612e463a2ad4111585f 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -156,8 +156,10 @@ public class PurpurWorldConfig {
}
public int entityLifeSpan = 0;
+ public float entityLeftHandedChance = 0.05f;
private void entitySettings() {
entityLifeSpan = getInt("gameplay-mechanics.entity-lifespan", entityLifeSpan);
+ entityLeftHandedChance = (float) getDouble("gameplay-mechanics.entity-left-handed-chance", entityLeftHandedChance);
}
public boolean infinityWorksWithoutArrows = false;