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https://github.com/PurpurMC/Purpur.git
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Upstream has released updates that appears to apply and compile correctly Paper Changes: cc001a73b Climbing should not bypass cramming gamerule b9930b39d Add legacy plugin count to metrics 4729e6b90 Add more lightning API 5e220bcb5 [ci skip] add stale bot configuration 2a44498a5 Add PlayerItemCooldownEvent fd33bcee1 Add LivingEntity#clearActiveItem a99e0ca05 Fix Player spawnParticle x/y/z precision loss
47 lines
2.3 KiB
Diff
47 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: draycia <lonelyyordle@gmail.com>
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Date: Wed, 29 Apr 2020 00:45:58 -0700
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Subject: [PATCH] Totems work in inventory
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index bdb1cfac61..a7e0f8fe3d 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -1324,6 +1324,19 @@ public abstract class EntityLiving extends Entity {
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}
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}
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+ // Purpur start
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+ if (world.purpurConfig.totemOfUndyingWorksInInventory && this instanceof EntityPlayer && (itemstack == null || itemstack.getItem() != Items.TOTEM_OF_UNDYING)) {
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+ EntityPlayer player = (EntityPlayer) this;
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+ for (ItemStack item : player.inventory.items) {
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+ if (item.getItem() == Items.TOTEM_OF_UNDYING) {
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+ itemstack1 = item;
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+ itemstack = item.cloneItemStack();
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+ break;
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+ }
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+ }
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+ }
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+ // Purpur end
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+
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EntityResurrectEvent event = new EntityResurrectEvent((LivingEntity) this.getBukkitEntity());
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event.setCancelled(itemstack == null);
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this.world.getServer().getPluginManager().callEvent(event);
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index 3bc976310e..012ea27128 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -183,6 +183,11 @@ public class PurpurWorldConfig {
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teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
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}
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+ public boolean totemOfUndyingWorksInInventory = false;
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+ private void totemOfUndyingWorksInInventory() {
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+ totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
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+ }
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+
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public boolean silkTouchEnabled = false;
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public String silkTouchSpawnerName = "Spawner";
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public List<String> silkTouchSpawnerLore = new ArrayList<>();
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