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https://github.com/PurpurMC/Purpur.git
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Upstream has released updates that appears to apply and compile correctly Paper Changes: f65f95ce3 Do not let the server load chunks from newer versions 1799ef140 Apply 1.16's light optimizations to 1.15.2 too 5a28de666 Further optimize chunk light prioritization 4e364423e Fix deadlock issue with watchdog stopping 82e048ebc Remove ability to disable async chunks unless single core cpu b317f0dc4 [1.15] Fix off by one error for scheduling block ticks (#4013) 51741a180 [1.15] Tighten logic for handling target tick times in tick scheduler (#4011) 5657364b4 Fix Light Prioritization Issues 013374629 Fix AdvancementDataPlayer leak due from quitting early in login 74231d422 [1.15] Move range check for block placing up (#3918) 48ea17fa1 Optimize the advancement data player iteration to be O(N) rather than O(N^2) be4d74d93 Fix Explosion location - Fixes #3574 31e5f6688 [1.15] Optimize NetworkManager exception handling (#3820) 2248fffcd Clean up duplicated GameProfile Properties 49491f32d Fix Player Profile textures being duplicated - Fixes #3667 3fc989992 [1.15] Fix MobGoals#getAllGoals not actually returning all goals (#3671) 1d1c0561f Manually inline PooledBlockPosition#d(int, int, int) 5fc45f4db Revert recent changes around player skulls using user cache Tuinity Changes: 5794d12 Fix up lock handling for UserCache
95 lines
5.5 KiB
Diff
95 lines
5.5 KiB
Diff
From 76b3f50c8b53c6e2c8fbe49943913259ba9fc631 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Fri, 11 Oct 2019 00:17:39 -0500
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Subject: [PATCH] Alternative Keepalive Handling
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---
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.../server/PacketPlayInKeepAlive.java | 1 +
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.../minecraft/server/PlayerConnection.java | 27 +++++++++++++++++++
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.../java/net/pl3x/purpur/PurpurConfig.java | 5 ++++
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3 files changed, 33 insertions(+)
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diff --git a/src/main/java/net/minecraft/server/PacketPlayInKeepAlive.java b/src/main/java/net/minecraft/server/PacketPlayInKeepAlive.java
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index 8e93f1540b..470f92c4fb 100644
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--- a/src/main/java/net/minecraft/server/PacketPlayInKeepAlive.java
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+++ b/src/main/java/net/minecraft/server/PacketPlayInKeepAlive.java
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@@ -22,6 +22,7 @@ public class PacketPlayInKeepAlive implements Packet<PacketListenerPlayIn> {
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packetdataserializer.writeLong(this.a);
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}
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+ public long getId() { return b(); } // Purpur - OBFHELPER
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public long b() {
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return this.a;
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 576b3c5940..f7babe1af6 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -75,6 +75,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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private long lastKeepAlive = SystemUtils.getMonotonicMillis(); private void setLastPing(long lastPing) { this.lastKeepAlive = lastPing;}; private long getLastPing() { return this.lastKeepAlive;}; // Paper - OBFHELPER
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private boolean awaitingKeepAlive; private void setPendingPing(boolean isPending) { this.awaitingKeepAlive = isPending;}; private boolean isPendingPing() { return this.awaitingKeepAlive;}; // Paper - OBFHELPER
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private long h; private void setKeepAliveID(long keepAliveID) { this.h = keepAliveID;}; private long getKeepAliveID() {return this.h; }; // Paper - OBFHELPER
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+ private java.util.List<Long> keepAlives = new java.util.ArrayList<>(); // Purpur
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// CraftBukkit start - multithreaded fields
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private volatile int chatThrottle;
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private static final AtomicIntegerFieldUpdater chatSpamField = AtomicIntegerFieldUpdater.newUpdater(PlayerConnection.class, "chatThrottle");
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@@ -201,6 +202,21 @@ public class PlayerConnection implements PacketListenerPlayIn {
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long currentTime = SystemUtils.getMonotonicMillis();
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long elapsedTime = currentTime - this.getLastPing();
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+ // Purpur start
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+ if (net.pl3x.purpur.PurpurConfig.useAlternateKeepAlive) {
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+ if (elapsedTime >= 1000L) { // 1 second
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+ if (!processedDisconnect && keepAlives.size() > KEEPALIVE_LIMIT) {
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+ PlayerConnection.LOGGER.warn("{} was kicked due to keepalive timeout!", player.getName());
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+ disconnect(new ChatMessage("disconnect.timeout"));
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+ } else {
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+ setLastPing(currentTime); // hijack this field for 1 second intervals
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+ keepAlives.add(currentTime); // currentTime is ID
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+ sendPacket(new PacketPlayOutKeepAlive(currentTime));
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+ }
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+ }
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+ } else
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+ // Purpur end
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+
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if (this.isPendingPing()) {
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if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
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PlayerConnection.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getName()); // more info
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@@ -2686,6 +2702,17 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@Override
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public void a(PacketPlayInKeepAlive packetplayinkeepalive) {
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+ // Purpur start
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+ if (net.pl3x.purpur.PurpurConfig.useAlternateKeepAlive) {
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+ PlayerConnectionUtils.ensureMainThread(packetplayinkeepalive, this, player.getWorldServer()); // This SHOULD be on the main thread...
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+ long id = packetplayinkeepalive.getId();
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+ if (keepAlives.size() > 0 && keepAlives.contains(id)) {
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+ int ping = (int) (SystemUtils.getMonotonicMillis() - id);
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+ player.ping = (player.ping * 3 + ping) / 4;
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+ keepAlives.clear(); // we got a valid response, lets roll with it and forget the rest
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+ }
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+ } else
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+ // Purpur end
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//PlayerConnectionUtils.ensureMainThread(packetplayinkeepalive, this, this.player.getWorldServer()); // CraftBukkit // Paper - This shouldn't be on the main thread
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if (this.awaitingKeepAlive && packetplayinkeepalive.b() == this.h) {
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int i = (int) (SystemUtils.getMonotonicMillis() - this.lastKeepAlive);
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diff --git a/src/main/java/net/pl3x/purpur/PurpurConfig.java b/src/main/java/net/pl3x/purpur/PurpurConfig.java
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index 72ad9dce7d..ed2a312773 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurConfig.java
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@@ -144,6 +144,11 @@ public class PurpurConfig {
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laggingThreshold = getDouble("settings.lagging-threshold", laggingThreshold);
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}
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+ public static boolean useAlternateKeepAlive = false;
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+ private static void useAlternateKeepAlive() {
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+ useAlternateKeepAlive = getBoolean("settings.use-alternate-keepalive", useAlternateKeepAlive);
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+ }
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+
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public static boolean dontSendUselessEntityPackets = false;
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private static void dontSendUselessEntityPackets() {
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dontSendUselessEntityPackets = getBoolean("settings.dont-send-useless-entity-packets", dontSendUselessEntityPackets);
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--
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2.26.2
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