Files
Purpur/patches/server/0069-Add-option-to-allow-loyalty-on-tridents-to-work-in-t.patch
William Blake Galbreath 6fecfcfebc Update to 1.16.2
2020-08-15 00:58:54 -05:00

36 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Thu, 19 Mar 2020 19:39:34 -0500
Subject: [PATCH] Add option to allow loyalty on tridents to work in the void
diff --git a/src/main/java/net/minecraft/server/EntityThrownTrident.java b/src/main/java/net/minecraft/server/EntityThrownTrident.java
index a3150bd1c..b24b8c39d 100644
--- a/src/main/java/net/minecraft/server/EntityThrownTrident.java
+++ b/src/main/java/net/minecraft/server/EntityThrownTrident.java
@@ -38,7 +38,7 @@ public class EntityThrownTrident extends EntityArrow {
Entity entity = this.getShooter();
- if ((this.ai || this.t()) && entity != null) {
+ if ((this.ai || this.t() || (world.purpurConfig.tridentLoyaltyVoidReturnHeight < 0.0D && locY() < world.purpurConfig.tridentLoyaltyVoidReturnHeight)) && entity != null) { // Purpur
byte b0 = (Byte) this.datawatcher.get(EntityThrownTrident.g);
if (b0 > 0 && !this.z()) {
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 3e1e1d336..61094d4f7 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -112,9 +112,11 @@ public class PurpurWorldConfig {
public boolean disableDropsOnCrammingDeath = false;
public boolean milkCuresBadOmen = true;
+ public double tridentLoyaltyVoidReturnHeight = 0.0D;
private void miscGameplayMechanicsSettings() {
disableDropsOnCrammingDeath = getBoolean("gameplay-mechanics.disable-drops-on-cramming-death", disableDropsOnCrammingDeath);
milkCuresBadOmen = getBoolean("gameplay-mechanics.milk-cures-bad-omen", milkCuresBadOmen);
+ tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);
}
public int playerSpawnInvulnerableTicks = 60;