Files
Purpur/patches/server/0189-Store-placer-on-Block-when-placed.patch
granny 70a76c42bf Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@31699ae Updated Upstream (Bukkit/CraftBukkit) (#10242)
2024-02-11 21:56:58 -08:00

50 lines
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 3 Jul 2021 18:40:32 -0500
Subject: [PATCH] Store placer on Block when placed
diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
index b4b1ffe875a18bcb72b7f1d87f6ddbea436bbb66..829d84f48c7149ec1ba0b71b0f43ef19fed99380 100644
--- a/src/main/java/net/minecraft/world/item/ItemStack.java
+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
@@ -454,6 +454,7 @@ public final class ItemStack {
world.preventPoiUpdated = true; // CraftBukkit - SPIGOT-5710
for (BlockState blockstate : blocks) {
blockstate.update(true, false);
+ ((CraftBlock) blockstate.getBlock()).getNMS().getBlock().forgetPlacer(); // Purpur
}
world.preventPoiUpdated = false;
@@ -485,6 +486,7 @@ public final class ItemStack {
if (!(block.getBlock() instanceof BaseEntityBlock)) { // Containers get placed automatically
block.getBlock().onPlace(block, world, newblockposition, oldBlock, true, context); // Paper - pass context
}
+ block.getBlock().forgetPlacer(); // Purpur
world.notifyAndUpdatePhysics(newblockposition, null, oldBlock, block, world.getBlockState(newblockposition), updateFlag, 512); // send null chunk as chunk.k() returns false by this point
}
diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
index 22036ed3ea0629bc12981a8d91a03e55cc2117d6..3dc71c4ee8fc9846e49e659c6b5e7b55ea084f14 100644
--- a/src/main/java/net/minecraft/world/level/block/Block.java
+++ b/src/main/java/net/minecraft/world/level/block/Block.java
@@ -446,7 +446,17 @@ public class Block extends BlockBehaviour implements ItemLike {
} // Paper - fix drops not preventing stats/food exhaustion
}
- public void setPlacedBy(Level world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) {}
+ // Purpur start
+ @Nullable protected LivingEntity placer = null;
+
+ public void setPlacedBy(Level world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) {
+ this.placer = placer;
+ }
+
+ public void forgetPlacer() {
+ this.placer = null;
+ }
+ // Purpur end
public boolean isPossibleToRespawnInThis(BlockState state) {
return !state.isSolid() && !state.liquid();