Files
Purpur/patches/server/0050-Players-should-not-cram-to-death.patch
BillyGalbreath dc4a1cba43 Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
dc7b7a160 Fix missing username console death message (#5654) (#5658)
c639a52a6 Add basic Datapack API (#5653) (#5653)
99c1d9da6 Updated Upstream (CraftBukkit) (#5652)
2d50c17e2 [CI-SKIP] Add PR rebasing steps (#5634)
2c5f8085e Remove boat interaction event (Fixes #5539)
96ee1fb8f fix WorldSaveEvent not firing with /save-all (#5650)
e90e7829e remove unneeded patch (#5641)
d875bacc2 Activate warning by default when people are doing silly things (#5642)
cb896d471 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#5643)
ecbf5a38e Revert "Updated Upstream (Bukkit/CraftBukkit/Spigot) (#5636)"
20fc4ab70 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#5636)
20d8812ea Fix CraftPotionBrewer cache (#5632)

Tuinity Changes:
1222573d0 Fix incorrect status dataconverter for pre 1.13 chunks
2021-05-16 19:11:04 -05:00

20 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 21 Jul 2019 18:01:46 -0500
Subject: [PATCH] Players should not cram to death
diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
index ada349499fe4121f4e6ba2cf286d791cf80a1d6f..7376cf0f5e3873747acf5acc7918b4bd54e67095 100644
--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
@@ -1571,7 +1571,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@Override
public boolean isInvulnerable(DamageSource damagesource) {
- return super.isInvulnerable(damagesource) || this.H() || this.abilities.isInvulnerable && damagesource == DamageSource.WITHER;
+ return super.isInvulnerable(damagesource) || this.H() || damagesource == DamageSource.CRAMMING || this.abilities.isInvulnerable && damagesource == DamageSource.WITHER; // Purpur
}
@Override