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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@2eca2a2 Add Player#sendEquipmentChange(Map) API (#8800) PaperMC/Paper@b082d89 Win Screen API (#8802) PaperMC/Paper@b1b19b6 [ci skip] Fix PiglinBarterEvent JavaDoc (#8795)
56 lines
3.4 KiB
Diff
56 lines
3.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: 12emin34 <macanovic.emin@gmail.com>
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Date: Mon, 26 Dec 2022 19:10:43 +0100
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Subject: [PATCH] Option to allow beacon effects when covered by tinted glass
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
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index 82e0a18ce0ce092656bde41da5a52737e1b2242a..c49175dcb7ca4469f729d3afb305fca42da82bcf 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
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@@ -165,6 +165,7 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider, Name
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int j = pos.getY();
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int k = pos.getZ();
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BlockPos blockposition1;
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+ boolean isTintedGlass = false;
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if (blockEntity.lastCheckY < j) {
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blockposition1 = pos;
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@@ -198,6 +199,9 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider, Name
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}
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}
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} else {
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+ if (world.purpurConfig.beaconAllowEffectsWithTintedGlass && block.equals(Blocks.TINTED_GLASS)) {
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+ isTintedGlass = true;
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+ }
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if (tileentitybeacon_beaconcolortracker == null || iblockdata1.getLightBlock(world, blockposition1) >= 15 && !iblockdata1.is(Blocks.BEDROCK)) {
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blockEntity.checkingBeamSections.clear();
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blockEntity.lastCheckY = l;
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@@ -217,7 +221,7 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider, Name
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blockEntity.levels = BeaconBlockEntity.updateBase(world, i, j, k);
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}
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- if (blockEntity.levels > 0 && !blockEntity.beamSections.isEmpty()) {
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+ if (blockEntity.levels > 0 && (!blockEntity.beamSections.isEmpty() || (world.purpurConfig.beaconAllowEffectsWithTintedGlass && isTintedGlass))) {
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BeaconBlockEntity.applyEffects(world, pos, blockEntity.levels, blockEntity.primaryPower, blockEntity.secondaryPower, blockEntity); // Paper
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BeaconBlockEntity.playSound(world, pos, SoundEvents.BEACON_AMBIENT);
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}
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index ba6c9662d05d26d64aa8b4d66c14c4c4e873d773..7ab958c14162ce49173e62d77092d09ce8cd9b74 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -747,11 +747,13 @@ public class PurpurWorldConfig {
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public int beaconLevelTwo = 30;
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public int beaconLevelThree = 40;
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public int beaconLevelFour = 50;
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+ public boolean beaconAllowEffectsWithTintedGlass = false;
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private void beaconSettings() {
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beaconLevelOne = getInt("blocks.beacon.effect-range.level-1", beaconLevelOne);
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beaconLevelTwo = getInt("blocks.beacon.effect-range.level-2", beaconLevelTwo);
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beaconLevelThree = getInt("blocks.beacon.effect-range.level-3", beaconLevelThree);
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beaconLevelFour = getInt("blocks.beacon.effect-range.level-4", beaconLevelFour);
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+ beaconAllowEffectsWithTintedGlass = getBoolean("blocks.beacon.allow-effects-with-tinted-glass", beaconAllowEffectsWithTintedGlass);
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}
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public boolean bedExplode = true;
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