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Upstream has released updates that appear to apply and compile correctly Paper Changes: 7232d8f2a EntityLoadCrossbowEvent#shouldConsumeItem 4740bd6c8 Mark PlayerInventory#getItem as nullable bd9ace578 Add a config option to limit the number of entities of each type to load/save in a chunk (#4792) 6bafeb5a9 Move logic from last patch into correct place 9668118fd disable entity ticking flag after watchdog obliteration
47 lines
2.4 KiB
Diff
47 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: draycia <lonelyyordle@gmail.com>
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Date: Wed, 29 Apr 2020 00:45:58 -0700
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Subject: [PATCH] Totems work in inventory
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 699afb9759083b42fd0608a3417fd3d17ce8f560..f1e1db97d611192ff2d4b635ef81cf592adde257 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -1327,6 +1327,19 @@ public abstract class EntityLiving extends Entity {
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}
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}
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+ // Purpur start
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+ if (world.purpurConfig.totemOfUndyingWorksInInventory && this instanceof EntityPlayer && (itemstack == null || itemstack.getItem() != Items.TOTEM_OF_UNDYING)) {
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+ EntityPlayer player = (EntityPlayer) this;
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+ for (ItemStack item : player.inventory.items) {
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+ if (item.getItem() == Items.TOTEM_OF_UNDYING) {
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+ itemstack1 = item;
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+ itemstack = item.cloneItemStack();
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+ break;
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+ }
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+ }
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+ }
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+ // Purpur end
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+
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EntityResurrectEvent event = new EntityResurrectEvent((LivingEntity) this.getBukkitEntity());
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event.setCancelled(itemstack == null);
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this.world.getServer().getPluginManager().callEvent(event);
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index be2ea6897e74440307561a81dd8ad4f74dd71a60..9a9d56db381af4d99ebd0bfff54ce5ac04e2d768 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -183,6 +183,11 @@ public class PurpurWorldConfig {
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teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
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}
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+ public boolean totemOfUndyingWorksInInventory = false;
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+ private void totemOfUndyingWorksInInventory() {
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+ totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
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+ }
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+
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public boolean silkTouchEnabled = false;
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public String silkTouchSpawnerName = "Spawner";
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public List<String> silkTouchSpawnerLore = new ArrayList<>();
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