Files
Purpur/patches/server/0109-Use-configured-height-for-nether-surface-builders.patch
jmp 7f4c8f8715 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
7232d8f2a EntityLoadCrossbowEvent#shouldConsumeItem
4740bd6c8 Mark PlayerInventory#getItem as nullable
bd9ace578 Add a config option to limit the number of entities of each type to load/save in a chunk (#4792)
6bafeb5a9 Move logic from last patch into correct place
9668118fd disable entity ticking flag after watchdog obliteration
2021-01-14 14:47:12 -08:00

20 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 15 Aug 2020 06:51:46 -0500
Subject: [PATCH] Use configured height for nether surface builders
diff --git a/src/main/java/net/minecraft/server/WorldGenSurfaceNetherAbstract.java b/src/main/java/net/minecraft/server/WorldGenSurfaceNetherAbstract.java
index 462f0b2baea4207d7d82f2d4e043a5a7999a1f42..f418a71ca8ec5e1417778d33c9020dc002a611cc 100644
--- a/src/main/java/net/minecraft/server/WorldGenSurfaceNetherAbstract.java
+++ b/src/main/java/net/minecraft/server/WorldGenSurfaceNetherAbstract.java
@@ -35,7 +35,7 @@ public abstract class WorldGenSurfaceNetherAbstract extends WorldGenSurface<Worl
return ((NoiseGeneratorOctaves) entry.getValue()).a((double) i, (double) l, (double) j);
})).get()).getKey();
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
- IBlockData iblockdata4 = ichunkaccess.getType(blockposition_mutableblockposition.d(k1, 128, l1));
+ IBlockData iblockdata4 = ichunkaccess.getType(blockposition_mutableblockposition.d(k1, k, l1)); // Purpur - use configured height
for (int k2 = k; k2 >= 0; --k2) { // Paper - fix MC-187716 - use configured height
blockposition_mutableblockposition.d(k1, k2, l1);