Files
Purpur/patches/server/0112-LivingEntity-broadcastItemBreak.patch
jmp 7f4c8f8715 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
7232d8f2a EntityLoadCrossbowEvent#shouldConsumeItem
4740bd6c8 Mark PlayerInventory#getItem as nullable
bd9ace578 Add a config option to limit the number of entities of each type to load/save in a chunk (#4792)
6bafeb5a9 Move logic from last patch into correct place
9668118fd disable entity ticking flag after watchdog obliteration
2021-01-14 14:47:12 -08:00

23 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Mon, 17 Aug 2020 21:50:39 -0500
Subject: [PATCH] LivingEntity#broadcastItemBreak
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 0292cae6225ae2ee156f436c8827a018e8ffa723..9f5802364d4098173be2d08893efa697033407e9 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -837,5 +837,11 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
public void setSafeFallDistance(float safeFallDistance) {
getHandle().safeFallDistance = safeFallDistance;
}
+
+ @Override
+ public void broadcastItemBreak(org.bukkit.inventory.EquipmentSlot slot) {
+ if (slot == null) return;
+ getHandle().broadcastItemBreak(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
+ }
// Purpur end
}