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https://github.com/PurpurMC/Purpur.git
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Upstream has released updates that appear to apply and compile correctly Paper Changes: 7232d8f2a EntityLoadCrossbowEvent#shouldConsumeItem 4740bd6c8 Mark PlayerInventory#getItem as nullable bd9ace578 Add a config option to limit the number of entities of each type to load/save in a chunk (#4792) 6bafeb5a9 Move logic from last patch into correct place 9668118fd disable entity ticking flag after watchdog obliteration
89 lines
4.7 KiB
Diff
89 lines
4.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sat, 9 Jan 2021 22:22:59 +0100
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Subject: [PATCH] Movement options for armour stands
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 1f73c9c919e5861b76955168691dc6bc0669ce9a..d92b8afe9d6471b66069527e8bd9a6ec370605ae 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -1369,7 +1369,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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return this.isInWater() || flag;
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}
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- void aL() {
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+ void aL() { // Purpur - diff on change; this is `updateInWaterStateAndDoWaterCurrentPushing()V`
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if (this.getVehicle() instanceof EntityBoat) {
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this.inWater = false;
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} else if (this.a((Tag) TagsFluid.WATER, 0.014D)) {
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index 6efe59e0385e144c59804e9e5e18e6910b1f6667..951e899e85c622d06bab7c4695366b8305d5b636 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -52,10 +52,12 @@ public class EntityArmorStand extends EntityLiving {
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private boolean noTickPoseDirty = false;
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private boolean noTickEquipmentDirty = false;
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// Paper end
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+ public boolean canMovementTick = true; // Purpur
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public EntityArmorStand(EntityTypes<? extends EntityArmorStand> entitytypes, World world) {
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super(entitytypes, world);
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if (world != null) this.canTick = world.paperConfig.armorStandTick; // Paper - armour stand ticking
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+ if (world != null) this.canMovementTick = world.purpurConfig.armorstandMovement; // Purpur
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this.handItems = NonNullList.a(2, ItemStack.b);
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this.armorItems = NonNullList.a(4, ItemStack.b);
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this.headPose = EntityArmorStand.bj;
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@@ -897,4 +899,18 @@ public class EntityArmorStand extends EntityLiving {
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return true;
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}
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// Paper end
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+
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+ // Purpur start
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+ @Override
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+ void aL() {
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+ if (this.world.purpurConfig.armorstandWaterMovement &&
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+ (this.world.purpurConfig.armorstandWaterFence || !(world.getType(getBlockLocation().down()).getBlock() instanceof BlockFence)))
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+ super.aL();
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+ }
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+
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+ @Override
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+ public void movementTick() {
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+ if (this.canMovementTick && this.canMove) super.movementTick();
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+ }
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+ // Purpur end
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}
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index 0fce0eb902393e28b18b06bea09558f7b5793e0a..242fa7d0acca116f5efcc64066c66b8dca12bce4 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -111,10 +111,16 @@ public class PurpurWorldConfig {
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public boolean armorstandSetNameVisible = false;
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public boolean armorstandFixNametags = false;
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public float armorstandStepHeight = 0.0F;
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+ public boolean armorstandMovement = true;
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+ public boolean armorstandWaterMovement = true;
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+ public boolean armorstandWaterFence = true;
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private void armorstandSettings() {
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armorstandSetNameVisible = getBoolean("gameplay-mechanics.armorstand.set-name-visible-when-placing-with-custom-name", armorstandSetNameVisible);
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armorstandFixNametags = getBoolean("gameplay-mechanics.armorstand.fix-nametags", armorstandFixNametags);
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armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight);
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+ armorstandMovement = getBoolean("gameplay-mechanics.armorstand.can-movement-tick", armorstandMovement);
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+ armorstandWaterMovement = getBoolean("gameplay-mechanics.armorstand.can-move-in-water", armorstandWaterMovement);
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+ armorstandWaterFence = getBoolean("gameplay-mechanics.armorstand.can-move-in-water-over-fence", armorstandWaterFence);
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}
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public boolean controllableMinecarts = false;
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