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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@862299b "Downgrade" Vineflower to 1.10.1 release (#10423) PaperMC/Paper@9e886c4 Remove dead code (LegacyResult) (#10411) PaperMC/Paper@3b078f8 Add API for ticking fluids (#10435) PaperMC/Paper@908b814 Fix inventory desync with PlayerLeashEntityEvent (#10436) PaperMC/Paper@3af1346 Allow setting player list name early PaperMC/Paper@a033033 Added chunk view API (#10398) PaperMC/Paper@c5f68ff Add CartographyItemEvent and get/setResult for CartographyInventory (#10396) PaperMC/Paper@fc53ff5 Add Configuration for finding Structures outside World Border (#10437) PaperMC/Paper@a6b6ecd More Raid API (#7537)
24 lines
1.1 KiB
Diff
24 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <blake.galbreath@gmail.com>
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Date: Sat, 9 Jul 2022 00:57:32 -0500
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Subject: [PATCH] Add local difficulty api
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 00357d78182b3ff87e3d9a45705b072af56739c8..06abe25b335606b42ac2a7b5551f0c9e7143a474 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -2416,6 +2416,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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return (this.getHandle().getDragonFight() == null) ? null : new CraftDragonBattle(this.getHandle().getDragonFight());
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}
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+ // Purpur start
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+ public float getLocalDifficultyAt(Location location) {
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+ return getHandle().getCurrentDifficultyAt(io.papermc.paper.util.MCUtil.toBlockPosition(location)).getEffectiveDifficulty();
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+ }
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+ // Purpur end
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+
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@Override
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public Collection<GeneratedStructure> getStructures(int x, int z) {
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return this.getStructures(x, z, struct -> true);
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