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Upstream has released updates that appears to apply and compile correctly Paper Changes: cc001a73b Climbing should not bypass cramming gamerule b9930b39d Add legacy plugin count to metrics 4729e6b90 Add more lightning API 5e220bcb5 [ci skip] add stale bot configuration 2a44498a5 Add PlayerItemCooldownEvent fd33bcee1 Add LivingEntity#clearActiveItem a99e0ca05 Fix Player spawnParticle x/y/z precision loss
23 lines
1.0 KiB
Diff
23 lines
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Mon, 17 Aug 2020 21:50:39 -0500
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Subject: [PATCH] LivingEntity#broadcastItemBreak
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 6644723124..62bdc1abe3 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -827,5 +827,11 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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public void setSafeFallDistance(float safeFallDistance) {
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getHandle().safeFallDistance = safeFallDistance;
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}
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+
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+ @Override
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+ public void broadcastItemBreak(org.bukkit.inventory.EquipmentSlot slot) {
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+ if (slot == null) return;
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+ getHandle().broadcastItemBreak(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
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+ }
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// Purpur end
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}
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