Files
Purpur/patches/server/0159-Add-config-change-multiplier-critical-damage-value.patch
2024-10-26 23:46:33 -07:00

40 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: DoctaEnkoda <bierquejason@gmail.com>
Date: Mon, 17 May 2021 02:40:13 +0200
Subject: [PATCH] Add config change multiplier critical damage value
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index ae5f7c275003b6fb9f6c5a0277482b4fddf8e74c..4c42ad7e43ab1f19456a89f1b0e82b7a1f6e4108 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1306,7 +1306,7 @@ public abstract class Player extends LivingEntity {
flag2 = flag2 && !this.level().paperConfig().entities.behavior.disablePlayerCrits; // Paper - Toggleable player crits
if (flag2) {
damagesource = damagesource.critical(true); // Paper start - critical damage API
- f *= 1.5F;
+ f *= this.level().purpurConfig.playerCriticalDamageMultiplier; // Purpur
}
float f3 = f + f1;
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 6912a7bb0f849c0d283b36f71bb5fa8508b5d25d..0d618c7af0d53ba3bdad85799e7e7cffcdcda125 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -363,6 +363,7 @@ public class PurpurWorldConfig {
public boolean creativeOnePunch = false;
public boolean playerSleepNearMonsters = false;
public boolean playersSkipNight = true;
+ public double playerCriticalDamageMultiplier = 1.5D;
private void playerSettings() {
if (PurpurConfig.version < 19) {
boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
@@ -382,6 +383,7 @@ public class PurpurWorldConfig {
creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters);
playersSkipNight = getBoolean("gameplay-mechanics.player.can-skip-night", playersSkipNight);
+ playerCriticalDamageMultiplier = getDouble("gameplay-mechanics.player.critical-damage-multiplier", playerCriticalDamageMultiplier);
}
public boolean silkTouchEnabled = false;