Files
Purpur/patches/server/0089-Add-option-for-zombie-villager-transformation-chance.patch
William Blake Galbreath 7760fa6dfb Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
d94d6a29 Optimise IEntityAccess#getPlayerByUUID (#2842)
4237539e Guard against serializing mismatching chunk coordinate (#2844)
c1f57657 Updated Upstream (CraftBukkit)
f5569fd3 Fix SkullMeta.setPlayerProfile() (#2833)
2f527126 Update upstream CB
4151617d Update no chunk loads for hoppers and double chests patch (#2777)
d224bc03 [CI-SKIP] Passage outdated (#2776)
db3af11c Fix race condition with regionfile being closed right after getting one (#2812)
a817508f [CI-SKIP] Update dependency version in README.md (#2817)
9aeba7c9 Prevent bees loading chunks checking hive position (#2828)
2020-01-12 05:02:57 -06:00

58 lines
3.0 KiB
Diff

From 6fbed3245a52188efd7c7affccb2fc8ba67dab9b Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Thu, 19 Dec 2019 16:59:46 -0600
Subject: [PATCH] Add option for zombie villager transformation chance
---
.../java/net/minecraft/server/EntityZombie.java | 15 +++++++++++++--
.../java/net/pl3x/purpur/PurpurWorldConfig.java | 9 +++++++++
2 files changed, 22 insertions(+), 2 deletions(-)
diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
index 47248cc45e..5703e9e70c 100644
--- a/src/main/java/net/minecraft/server/EntityZombie.java
+++ b/src/main/java/net/minecraft/server/EntityZombie.java
@@ -457,8 +457,19 @@ public class EntityZombie extends EntityMonster {
@Override
public void b(EntityLiving entityliving) {
super.b(entityliving);
- if ((this.world.getDifficulty() == EnumDifficulty.NORMAL || this.world.getDifficulty() == EnumDifficulty.HARD) && entityliving instanceof EntityVillager) {
- if (this.world.getDifficulty() != EnumDifficulty.HARD && this.random.nextBoolean()) {
+ // Purpur start
+ if (entityliving instanceof EntityVillager) {
+ double chance = 0.0D;
+ switch (world.getDifficulty()) {
+ case EASY:
+ chance = world.purpurConfig.zombieVillagerTransformationChanceEasy;
+ case NORMAL:
+ chance = world.purpurConfig.zombieVillagerTransformationChanceNormal;
+ case HARD:
+ chance = world.purpurConfig.zombieVillagerTransformationChanceHard;
+ }
+ if (chance == 0.0D || random.nextDouble() > chance) {
+ // Purpur end
return;
}
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 0b01e5c7cd..17fe278a33 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -207,4 +207,13 @@ public class PurpurWorldConfig {
villagerSpawnIronGolemRadius = getInt("mobs.villager.spawn-iron-golem.radius", villagerSpawnIronGolemRadius);
villagerSpawnIronGolemLimit = getInt("mobs.villager.spawn-iron-golem.limit", villagerSpawnIronGolemLimit);
}
+
+ public double zombieVillagerTransformationChanceEasy = 0.0D;
+ public double zombieVillagerTransformationChanceNormal = 0.5D;
+ public double zombieVillagerTransformationChanceHard = 1.0D;
+ private void zombieSettings() {
+ zombieVillagerTransformationChanceEasy = getDouble("mobs.zombie-villager.transformation-chance.easy", zombieVillagerTransformationChanceEasy);
+ zombieVillagerTransformationChanceNormal = getDouble("mobs.zombie-villager.transformation-chance.normal", zombieVillagerTransformationChanceNormal);
+ zombieVillagerTransformationChanceHard = getDouble("mobs.zombie-villager.transformation-chance.hard", zombieVillagerTransformationChanceHard);
+ }
}
--
2.24.0