Files
Purpur/patches/server/0166-Config-for-skipping-night.patch
William Blake Galbreath 69c7c31f9a Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
26c37d99d5 create random seeds for features using SecureRandom
589bf2f1bf Upgrade gson to 2.8.8 (Closes #6370)
0a6103597b Get entity default attributes (#6449)
40057019e0 Correctly inflate villager activation bounding box (#6798)
e5f9241d15 Left handed API (#6775)
40ee63496c Add advancement display API (#6175)
9d570042ed Add ItemFactory#getMonsterEgg API (#6772)
55ca459515 rename method to getSpawnEgg
bb397ba74c Add critical damage API (#6275)
f47aeafe00 Add Horse Animation API (#5599)
7a0886180f AT & Mapping fixes (#6809)
5553432644 docs: Update gradle instructions for Java 16 (#6811) [ci skip]
a1f49e4c60 Fix command suggestion leak (#6592)
9472d38f3c Fix method name for Critical damage (#6813)
2021-10-21 10:58:20 -05:00

40 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Ben Kerllenevich <ben@omega24.dev>
Date: Thu, 18 Mar 2021 06:22:40 -0400
Subject: [PATCH] Config for skipping night
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 54481445beb1f409e4ad8c5a83d210cb5119abcb..aab9dbe91b44408e5b530e32eddac4ffd6ee3b1d 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -716,7 +716,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
// CraftBukkit end
i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE);
- if (this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) {
+ if (this.purpurConfig.playersSkipNight && this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) {
// CraftBukkit start
long l = this.levelData.getDayTime() + 24000L;
TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (l - l % 24000L) - this.getDayTime());
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 981b3f1fa76842a80837b5277fc037a3d8b4d77d..bac79479f426d306a93522e602fd8ca2ccf1807f 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -312,6 +312,7 @@ public class PurpurWorldConfig {
public boolean playerFixStuckPortal = false;
public boolean creativeOnePunch = false;
public boolean playerSleepNearMonsters = false;
+ public boolean playersSkipNight = true;
private void playerSettings() {
if (PurpurConfig.version < 19) {
boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
@@ -332,6 +333,7 @@ public class PurpurWorldConfig {
playerFixStuckPortal = getBoolean("gameplay-mechanics.player.fix-stuck-in-portal", playerFixStuckPortal);
creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters);
+ playersSkipNight = getBoolean("gameplay-mechanics.player.can-skip-night", playersSkipNight);
}
public int snowballDamage = -1;