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Upstream has released updates that appear to apply and compile correctly Paper Changes: 5b20df6bf added PlayerNameEntityEvent ff9c82444 Add worldborder events 616b1f3cd consider enchants for destroy speed aaef1d5cc fix file conversion 674d8f7f7 Make discovered maps config work in treasure maps from loot tables too be1687914 stop firing pressure plate EntityInteractEvent for ignored entities (fixes #4962) 7d56f38ed Do not use the bukkit singleton for the GUI (Fixes #5301) 4c9bdf53a Updated Upstream (Bukkit/CraftBukkit/Spigot) (#5299) 8647bd130 Improve ServerGUI fcc6d3359 Throw proper exception on empty JsonList file 17d2e1291 Fix interact event in adventure mode 964e0bf42 MC-29274: Fix Wither hostility towards players 9e24a5213 Fixed furnace cook-speed multiplier losing precision when calculating cook time c7e42faa3 Do not create unnecessary copies of the passenger list 40881ad67 added tnt minecarts to the tnt height nerf 26be708f4 Remove streams from SensorNearest 5b5989b21 fix nullability of playerlist header/footer, closes #5290 45bc531dd Fix Material#getTranslationKey for Block Materials (#5294)
38 lines
1.2 KiB
Diff
38 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 2 May 2020 20:55:31 -0500
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Subject: [PATCH] Player invulnerabilities
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 53e10ef71fcd904d59c9c9825b2a736b6b35027c..117a073dcff9c6d00c54cf5214b92bd50cd67f2c 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -2096,5 +2096,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* Reset the idle timer back to 0
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*/
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void resetIdleTimer();
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+
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+ /**
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+ * Check if player is invulnerable from recently spawning or accepting a resource pack
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+ *
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+ * @return True if invulnerable
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+ */
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+ boolean isSpawnInvulnerable();
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+
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+ /**
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+ * Get invulnerable ticks remaining
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+ *
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+ * @return Invulnerable ticks
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+ */
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+ int getSpawnInvulnerableTicks();
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+
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+ /**
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+ * Set invulnerable ticks remaining
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+ *
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+ * @param invulnerableTicks Invulnerable ticks remaining
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+ */
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+ void setSpawnInvulnerableTicks(int invulnerableTicks);
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// Purpur end
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}
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