Files
Purpur/patches/server/0033-Add-option-to-set-armorstand-step-height.patch

48 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 6 Oct 2019 12:46:35 -0500
Subject: [PATCH] Add option to set armorstand step height
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index f54290965187661ac5ba5cc8fe90e873e71fe66d..000cd8cfab7b298feaf6cf00b29f5e65b0c7a2bd 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -334,7 +334,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
public double xOld;
public double yOld;
public double zOld;
- private float maxUpStep;
+ public float maxUpStep; // Purpur - private -> public
public boolean noPhysics;
protected final RandomSource random;
public int tickCount;
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 8a8b9e8983be1acad66ad875c901be5bbdeabb1f..09912c11bad7dc639b8afe8b0041a5fbc3189d7f 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -679,6 +679,7 @@ public class ArmorStand extends LivingEntity {
@Override
public void tick() {
+ maxUpStep = level().purpurConfig.armorstandStepHeight;
// Paper start
if (!this.canTick) {
if (this.noTickPoseDirty) {
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 250d562a63dcf48f110513e4028616d0ce918fb1..f97cc4e1afbf0ddd471cc8836be8e9bcaf45295c 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -91,6 +91,11 @@ public class PurpurWorldConfig {
return value.isEmpty() ? fallback : value;
}
+ public float armorstandStepHeight = 0.0F;
+ private void armorstandSettings() {
+ armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight);
+ }
+
public boolean idleTimeoutKick = true;
public boolean idleTimeoutTickNearbyEntities = true;
public boolean idleTimeoutCountAsSleeping = false;