Files
Purpur/patches/server/0125-Config-to-allow-Note-Block-sounds-when-blocked.patch

36 lines
2.9 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Encode42 <me@encode42.dev>
Date: Fri, 8 Jan 2021 16:07:32 -0500
Subject: [PATCH] Config to allow Note Block sounds when blocked
Allows for Note Blocks to ignore whether or not there's air above them to play.
Normally, the sounds will only play when the block directly above is air.
With this patch enabled, players can place any block above the Note Block and it will still work.
diff --git a/src/main/java/net/minecraft/world/level/block/NoteBlock.java b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
index 42e8e2d9d673947ecbfb55e0f31fc22afe3223b6..0b5ce2db558e721807944d9d0f672a77ce2a7fe0 100644
--- a/src/main/java/net/minecraft/world/level/block/NoteBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
@@ -91,7 +91,7 @@ public class NoteBlock extends Block {
}
private void playNote(@Nullable Entity entity, BlockState state, Level world, BlockPos pos) {
- if (!((NoteBlockInstrument) state.getValue(NoteBlock.INSTRUMENT)).requiresAirAbove() || world.getBlockState(pos.above()).isAir()) {
+ if (world.purpurConfig.noteBlockIgnoreAbove || !((NoteBlockInstrument) state.getValue(NoteBlock.INSTRUMENT)).requiresAirAbove() || world.getBlockState(pos.above()).isAir()) { // Purpur
// CraftBukkit start
// org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, pos, state.getValue(NoteBlock.INSTRUMENT), state.getValue(NoteBlock.NOTE));
// if (event.isCancelled()) {
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index d4ecebc9e9b88f414fa52e510b4e253650a441fe..96fa35b960466761fcee87112216b39825193868 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -131,6 +131,7 @@ public class PurpurWorldConfig {
entitiesPickUpLootBypassMobGriefing = getBoolean("gameplay-mechanics.entities-pick-up-loot-bypass-mob-griefing", entitiesPickUpLootBypassMobGriefing);
fireballsBypassMobGriefing = getBoolean("gameplay-mechanics.fireballs-bypass-mob-griefing", fireballsBypassMobGriefing);
milkCuresBadOmen = getBoolean("gameplay-mechanics.milk-cures-bad-omen", milkCuresBadOmen);
+ noteBlockIgnoreAbove = getBoolean("gameplay-mechanics.note-block-ignore-above", noteBlockIgnoreAbove);
persistentDroppableEntityDisplayNames = getBoolean("gameplay-mechanics.persistent-droppable-entity-display-names", persistentDroppableEntityDisplayNames);
projectilesBypassMobGriefing = getBoolean("gameplay-mechanics.projectiles-bypass-mob-griefing", projectilesBypassMobGriefing);
tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);