Files
Purpur/patches/server/0199-Player-ridable-in-water-option.patch

43 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 17 Jul 2021 15:55:14 -0500
Subject: [PATCH] Player ridable in water option
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 456460e867626ffe4a895d4d78a6afd6526ef695..b2b51b91459786b2004fdf5bf4ed6b24cabc384e 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -2071,6 +2071,11 @@ public abstract class Player extends LivingEntity {
return this.inventory.armor;
}
+ @Override
+ public boolean dismountsUnderwater() {
+ return !this.level.purpurConfig.playerRidableInWater || super.dismountsUnderwater();
+ }
+
public boolean setEntityOnShoulder(CompoundTag entityNbt) {
if (!this.isPassenger() && this.onGround && !this.isInWater() && !this.isInPowderSnow) {
if (this.getShoulderEntityLeft().isEmpty()) {
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 4342edfce61cd6c978fb4c858d91dabd7cc8c094..42a027c803ac040f52835c0a5c4472f73d5d4237 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -377,6 +377,7 @@ public class PurpurWorldConfig {
public double playerCriticalDamageMultiplier = 1.5D;
public int playerBurpDelay = 10;
public boolean playerBurpWhenFull = false;
+ public boolean playerRidableInWater = false;
private void playerSettings() {
if (PurpurConfig.version < 19) {
boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
@@ -401,6 +402,7 @@ public class PurpurWorldConfig {
playerCriticalDamageMultiplier = getDouble("gameplay-mechanics.player.critical-damage-multiplier", playerCriticalDamageMultiplier);
playerBurpDelay = getInt("gameplay-mechanics.player.burp-delay", playerBurpDelay);
playerBurpWhenFull = getBoolean("gameplay-mechanics.player.burp-when-full", playerBurpWhenFull);
+ playerRidableInWater = getBoolean("gameplay-mechanics.player.ridable-in-water", playerRidableInWater);
}
private static boolean projectileDespawnRateSettingsMigrated = false;