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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@a7ae966 readd itemstack data sanitization (#10454) PaperMC/Paper@ca50b87 Clear firework item properly (#10793) PaperMC/Paper@9774a52 fix and cleanup loot table patches (#10100) PaperMC/Paper@ac4ee06 Fix integer overflow for lag compensating eating check (#10797) PaperMC/Paper@6649a17 Fix BlockStateMeta equals (#10795) PaperMC/Paper@1b8cdc6 Extend Player Interact cancellation to cover Jigsaw blocks (#10719) PaperMC/Paper@841ab41 Fix more item desync when an event is cancelled (#10654) PaperMC/Paper@b0e3ca4 Prevent NPE if hooked entity was cleared (#10712) PaperMC/Paper@347bbe3 Fix Cancelling BlockPlaceEvent calling onRemove (#10773)
50 lines
2.9 KiB
Diff
50 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sat, 3 Jul 2021 18:40:32 -0500
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Subject: [PATCH] Store placer on Block when placed
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diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
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index d606c15385273796fbbd2b503cda6e262be358b2..4934e912653361dc4af8306d3747850c0c0f4554 100644
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--- a/src/main/java/net/minecraft/world/item/ItemStack.java
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+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
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@@ -476,6 +476,7 @@ public final class ItemStack implements DataComponentHolder {
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world.isBlockPlaceCancelled = true; // Paper - prevent calling cleanup logic when undoing a block place upon a cancelled BlockPlaceEvent
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for (BlockState blockstate : blocks) {
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blockstate.update(true, false);
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+ ((CraftBlock) blockstate.getBlock()).getNMS().getBlock().forgetPlacer(); // Purpur
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}
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world.isBlockPlaceCancelled = false; // Paper - prevent calling cleanup logic when undoing a block place upon a cancelled BlockPlaceEvent
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world.preventPoiUpdated = false;
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@@ -508,6 +509,7 @@ public final class ItemStack implements DataComponentHolder {
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if (!(block.getBlock() instanceof BaseEntityBlock)) { // Containers get placed automatically
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block.onPlace(world, newblockposition, oldBlock, true, context); // Paper - pass context
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}
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+ block.getBlock().forgetPlacer(); // Purpur
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world.notifyAndUpdatePhysics(newblockposition, null, oldBlock, block, world.getBlockState(newblockposition), updateFlag, 512); // send null chunk as chunk.k() returns false by this point
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
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index cf8b8c8efd1c9c81eb5f02d75bd75875eb66771f..6f7e90d406b088fee0eb254f8042bd404d8f36fa 100644
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--- a/src/main/java/net/minecraft/world/level/block/Block.java
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+++ b/src/main/java/net/minecraft/world/level/block/Block.java
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@@ -438,7 +438,17 @@ public class Block extends BlockBehaviour implements ItemLike {
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} // Paper - fix drops not preventing stats/food exhaustion
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}
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- public void setPlacedBy(Level world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) {}
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+ // Purpur start
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+ @Nullable protected LivingEntity placer = null;
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+
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+ public void setPlacedBy(Level world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) {
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+ this.placer = placer;
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+ }
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+
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+ public void forgetPlacer() {
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+ this.placer = null;
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+ }
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+ // Purpur end
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public boolean isPossibleToRespawnInThis(BlockState state) {
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return !state.isSolid() && !state.liquid();
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