Files
Purpur/purpur-server/minecraft-patches/sources/net/minecraft/server/level/ServerLevel.java.patch
Jason Penilla d6b5bf7384 Allow toggling special MobSpawners per world
In vanilla, these are all hardcoded on for world type 0 (overworld) and hardcoded off for every other world type. Default config behaviour matches this.
2025-01-14 11:51:16 -08:00

49 lines
3.0 KiB
Diff

--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -595,7 +_,24 @@
// CraftBukkit end
this.tickTime = tickTime;
this.server = server;
- this.customSpawners = customSpawners;
+ // Purpur start - Allow toggling special MobSpawners per world
+ this.customSpawners = Lists.newArrayList();
+ if (purpurConfig.phantomSpawning) {
+ customSpawners.add(new net.minecraft.world.level.levelgen.PhantomSpawner());
+ }
+ if (purpurConfig.patrolSpawning) {
+ customSpawners.add(new net.minecraft.world.level.levelgen.PatrolSpawner());
+ }
+ if (purpurConfig.catSpawning) {
+ customSpawners.add(new net.minecraft.world.entity.npc.CatSpawner());
+ }
+ if (purpurConfig.villageSiegeSpawning) {
+ customSpawners.add(new net.minecraft.world.entity.ai.village.VillageSiege());
+ }
+ if (purpurConfig.villagerTraderSpawning) {
+ customSpawners.add(new net.minecraft.world.entity.npc.WanderingTraderSpawner(serverLevelData));
+ }
+ // Purpur end - Allow toggling special MobSpawners per world
this.serverLevelData = serverLevelData;
ChunkGenerator chunkGenerator = levelStem.generator();
// CraftBukkit start
@@ -934,9 +_,18 @@
&& this.random.nextDouble() < currentDifficultyAt.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01) // Paper - Configurable spawn chances for skeleton horses
&& !this.getBlockState(blockPos.below()).is(Blocks.LIGHTNING_ROD);
if (flag) {
+ // Purpur start - Special mobs naturally spawn
+ net.minecraft.world.entity.animal.horse.AbstractHorse entityhorseskeleton;
+ if (purpurConfig.zombieHorseSpawnChance > 0D && random.nextDouble() <= purpurConfig.zombieHorseSpawnChance) {
+ entityhorseskeleton = EntityType.ZOMBIE_HORSE.create(this, EntitySpawnReason.EVENT);
+ } else {
+ entityhorseskeleton = EntityType.SKELETON_HORSE.create(this, EntitySpawnReason.EVENT);
+ if (entityhorseskeleton != null) ((SkeletonHorse) entityhorseskeleton).setTrap(true);
+ }
+ // Purpur end - Special mobs naturally spawn
SkeletonHorse skeletonHorse = EntityType.SKELETON_HORSE.create(this, EntitySpawnReason.EVENT);
if (skeletonHorse != null) {
- skeletonHorse.setTrap(true);
+ //skeletonHorse.setTrap(true); // Purpur - Special mobs naturally spawn - moved up
skeletonHorse.setAge(0);
skeletonHorse.setPos(blockPos.getX(), blockPos.getY(), blockPos.getZ());
this.addFreshEntity(skeletonHorse, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit