Files
Purpur/patches/server/0154-Drowning-Settings.patch
BillyGalbreath 47dc2e92f5 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@55a16d8 Fix Varint21FrameDecoder cached length buf usage
PaperMC/Paper@e6e37ba Add api to resolve components (#7648)
PaperMC/Paper@7168438 [ci skip] Rework workflows to support optional paperclip build (#8583)
PaperMC/Paper@da230d5 More vanilla friendly methods to update trades (#8478)
PaperMC/Paper@8aff07a Add /paper dumplisteners command (#8507)
PaperMC/Paper@b8919a7 pr command action fixes (#8591)
PaperMC/Paper@185fa48 Fix chest relooting mechanics (#8580)
PaperMC/Paper@b4beac0 Fixes potential issues arising from optimizing getPlayerByUUID (#8585)
PaperMC/Paper@f637b1a Fix async entity add due to fungus trees (#7626)
PaperMC/Paper@414ea80 ItemStack damage API (#7801)
PaperMC/Paper@d98c370 Add displayName methods for advancements (#8584)
PaperMC/Paper@44bb599 Add Tick TemporalUnit (#5445)
PaperMC/Paper@9f7eef8 Friction API (#6611)
PaperMC/Paper@4048d3e Allow using degrees for ArmorStand rotations (#7847)
PaperMC/Paper@f59c802 Schoolable Fish API (#7089)
PaperMC/Paper@21b964a Added ability to control player's insomnia and phantoms spawning (#6500)
PaperMC/Paper@f1583fc Add `/paper dumplisteners tofile` and increase detail of command output (#8592)
2022-11-26 18:48:36 -06:00

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3.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Ben Kerllenevich <ben@omega24.dev>
Date: Sun, 21 Mar 2021 15:26:52 -0400
Subject: [PATCH] Drowning Settings
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index c8d08fb02eefee08799661423fd4342f05f1b8f2..a3a76273bb6ce1621366cfd8dec22e5bd3f5c45e 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -3129,7 +3129,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
}
public int getMaxAirSupply() {
- return this.maxAirTicks; // CraftBukkit - SPIGOT-6907: re-implement LivingEntity#setMaximumAir()
+ return this.level == null? this.maxAirTicks : this.level.purpurConfig.drowningAirTicks; // CraftBukkit - SPIGOT-6907: re-implement LivingEntity#setMaximumAir() // Purpur
}
public int getAirSupply() {
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 9fca48d69a0917aa31e553d5910da77beaf40bab..cbaf99b4cd7b6d949695b1a66e66f18329e87148 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -423,7 +423,7 @@ public abstract class LivingEntity extends Entity {
if (flag1) {
this.setAirSupply(this.decreaseAirSupply(this.getAirSupply()));
- if (this.getAirSupply() == -20) {
+ if (this.getAirSupply() == -this.level.purpurConfig.drowningDamageInterval) { // Purpur
this.setAirSupply(0);
Vec3 vec3d = this.getDeltaMovement();
@@ -435,7 +435,7 @@ public abstract class LivingEntity extends Entity {
this.level.addParticle(ParticleTypes.BUBBLE, this.getX() + d2, this.getY() + d3, this.getZ() + d4, vec3d.x, vec3d.y, vec3d.z);
}
- this.hurt(DamageSource.DROWN, 2.0F);
+ this.hurt(DamageSource.DROWN, (float) this.level.purpurConfig.damageFromDrowning); // Purpur
}
}
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 5016f11f7de2c210acb70b18a8be3aa727ac69c3..75e3d231ce15c12bfbff81017e43c60b64f2c758 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -167,6 +167,15 @@ public class PurpurWorldConfig {
nighttimeTicks = getInt("gameplay-mechanics.daylight-cycle-ticks.nighttime", nighttimeTicks);
}
+ public int drowningAirTicks = 300;
+ public int drowningDamageInterval = 20;
+ public double damageFromDrowning = 2.0F;
+ private void drowningSettings() {
+ drowningAirTicks = getInt("gameplay-mechanics.drowning.air-ticks", drowningAirTicks);
+ drowningDamageInterval = getInt("gameplay-mechanics.drowning.ticks-per-damage", drowningDamageInterval);
+ damageFromDrowning = getDouble("gameplay-mechanics.drowning.damage-from-drowning", damageFromDrowning);
+ }
+
public int elytraDamagePerSecond = 1;
public double elytraDamageMultiplyBySpeed = 0;
public boolean elytraIgnoreUnbreaking = false;