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https://github.com/PurpurMC/Purpur.git
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96 lines
2.8 KiB
Diff
96 lines
2.8 KiB
Diff
From 10e5fbce2f6b8d5522007d1d61abce2a22d4117f Mon Sep 17 00:00:00 2001
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From: KennyTV <28825609+KennyTV@users.noreply.github.com>
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Date: Sat, 31 Aug 2019 17:39:47 +0200
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Subject: [PATCH] PlayerItemCooldownEvent
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---
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.../event/player/PlayerItemCooldownEvent.java | 76 +++++++++++++++++++
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1 file changed, 76 insertions(+)
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create mode 100644 src/main/java/com/destroystokyo/paper/event/player/PlayerItemCooldownEvent.java
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diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerItemCooldownEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerItemCooldownEvent.java
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new file mode 100644
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index 000000000..6ae9fae4f
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerItemCooldownEvent.java
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@@ -0,0 +1,76 @@
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+package com.destroystokyo.paper.event.player;
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+
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+import com.google.common.base.Preconditions;
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+import org.bukkit.Material;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Fired when a player receives an item cooldown.
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+ */
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+public class PlayerItemCooldownEvent extends PlayerEvent implements Cancellable {
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+ private static final HandlerList handlers = new HandlerList();
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+ @NotNull private final Material type;
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+ private boolean cancelled;
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+ private int cooldown;
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+
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+ public PlayerItemCooldownEvent(@NotNull Player player, @NotNull Material type, int cooldown) {
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+ super(player);
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+ this.type = type;
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+ this.cooldown = cooldown;
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+ }
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+
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+ /**
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+ * Get the material affected by the cooldown.
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+ *
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+ * @return material affected by the cooldown
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+ */
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+ @NotNull
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+ public Material getType() {
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+ return type;
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+ }
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+
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+ /**
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+ * Gets the cooldown in ticks.
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+ *
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+ * @return cooldown in ticks
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+ */
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+ public int getCooldown() {
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+ return cooldown;
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+ }
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+
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+ /**
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+ * Sets the cooldown of the material in ticks.
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+ * Setting the cooldown to 0 results in removing an already existing cooldown for the material.
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+ *
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+ * @param cooldown cooldown in ticks, has to be a positive number
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+ */
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+ public void setCooldown(int cooldown) {
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+ Preconditions.checkArgument(cooldown >= 0, "The cooldown has to be equal to or greater than 0!");
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+ this.cooldown = cooldown;
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+ }
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ this.cancelled = cancel;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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--
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2.24.0
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