Files
Purpur/patches/server/0103-Optimise-Chunk-getFluid.patch
William Blake Galbreath 3f74442c8b Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
e1281a14 Configurable chance of villager zombie infection (Closes #2501)
2020-03-11 20:28:32 -05:00

70 lines
2.9 KiB
Diff

From 7000314ffa357b56e62c594132274fe7cdb815e4 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 14 Jan 2020 14:59:08 -0800
Subject: [PATCH] Optimise Chunk#getFluid
Removing the try catch and generally reducing ops should make it
faster on its own, however removing the try catch makes it
easier to inline due to code size
---
src/main/java/net/minecraft/server/Chunk.java | 18 +++++++++++-------
.../net/minecraft/server/ChunkSection.java | 2 +-
2 files changed, 12 insertions(+), 8 deletions(-)
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index cd7ada6159..15d66edadb 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -385,17 +385,20 @@ public class Chunk implements IChunkAccess {
}
public Fluid a(int i, int j, int k) {
- try {
- if (j >= 0 && j >> 4 < this.sections.length) {
- ChunkSection chunksection = this.sections[j >> 4];
-
- if (!ChunkSection.a(chunksection)) {
- return chunksection.b(i & 15, j & 15, k & 15);
+ //try { // Paper - remove try catch
+ // Paper start - reduce the number of ops in this call
+ int index = j >> 4;
+ if (index >= 0 && index < this.sections.length) {
+ ChunkSection chunksection = this.sections[index];
+
+ if (chunksection != null) {
+ return chunksection.blockIds.a((j & 15) << 8 | (k & 15) << 4 | i & 15).getFluid();
}
+ // Paper end
}
return FluidTypes.EMPTY.h();
- } catch (Throwable throwable) {
+ /*} catch (Throwable throwable) { // Paper - remove try catch
CrashReport crashreport = CrashReport.a(throwable, "Getting fluid state");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Block being got");
@@ -404,6 +407,7 @@ public class Chunk implements IChunkAccess {
});
throw new ReportedException(crashreport);
}
+ */ // Paper - remove try catch
}
// CraftBukkit start
diff --git a/src/main/java/net/minecraft/server/ChunkSection.java b/src/main/java/net/minecraft/server/ChunkSection.java
index 8b28fb5ee1..426221f7c3 100644
--- a/src/main/java/net/minecraft/server/ChunkSection.java
+++ b/src/main/java/net/minecraft/server/ChunkSection.java
@@ -46,7 +46,7 @@ public class ChunkSection {
}
public Fluid b(int i, int j, int k) {
- return ((IBlockData) this.blockIds.a(i, j, k)).getFluid();
+ return ((IBlockData) this.blockIds.a(i, j, k)).getFluid(); // Paper - diff on change - we expect this to be effectively just getType(x, y, z).getFluid(). If this changes we need to check other patches that use IBlockData#getFluid.
}
public void a() {
--
2.24.0