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Purpur/docs/source/permissions.rst
2020-02-21 00:03:10 -06:00

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==========
Permissions
==========
.. contents::
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:local:
Permissions
=======
Purpur adds a few new permission nodes for some of it's added features.
By default **all** of these permissions are for OP users only. Any other users will
need to be granted the permissions you want them to have using a permissions plugin.
* **bukkit.command.purpur**
- **description**: This permission gives the ability to use the /purpur command
* **allow.ride.<mob_id>**
- **description**: This permission gives the ability to ride a certain mob by shift
right clicking it. Once mounted you can use WASD to move around, and spacebar to jump
or fly. Just replace "<mob_id>" with the mob's Entity ID.
- **examples**:
- `allow.ride.cow`
- `allow.ride.zombie_pigman`
- `allow.ride.snow_golem`
* **allow.special.<mob_id>**
- **description**: This permission gives the ability to activate a ridable mob's
special ability. Not all mobs have a special ability. Just replace "<mob_id>" with
the mob's Entity ID.
* **allow.powered.creeper**
- **description**: This permission gives the ability to toggle a creeper's powered state.
Hold spacebar while not moving to charge the toggle. Instead of blowing up the powered
state will toggle on or off.
* **purpur.debug.f3n**
- **description**: Allows the use of the F3+N debug hotkey to swap gamemodes.
Player must have this perm _and_ the gamemode perm for it to work.
* **purpur.drop.spawners**
- **description**: Players with this permission can use a diamond pickaxe with silk
touch enchantment to mine up any spawner cage instead of disappearing.
* **purpur.place.spawners**
- **description**: Players with this permission can place down a spawner cage and
have the mob type restored to what it was when it was mined using silk touch.
* **purpur.sign.edit**
- **description**: Allows players to open the sign editor when right clicking a sign
while holding a sign.
* **purpur.sign.color**
- **description**: Allows players to use color codes on signs
* **purpur.sign.style**
- **description**: Allows players to use style codes on signs (except the magic/obfuscated code)
* **purpur.sign.magic**
- **description**: Allows players to use the magic/obfuscated style code on signs