Files
Purpur/patches/server/0075-Add-playPickupItemAnimation-to-LivingEntity.patch
William Blake Galbreath f2e328d295 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
ad708dd3 Add option to allow iron golems to spawn in air (Closes #1965, Closes #1851)
b16fd5c3 Updated Upstream (Bukkit/CraftBukkit/Spigot)
2020-03-10 19:30:18 -05:00

28 lines
1.1 KiB
Diff

From 3be3f6986099c8072b516cc265b6b2c214435e79 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 19 Oct 2019 02:25:16 -0500
Subject: [PATCH] Add playPickupItemAnimation to LivingEntity
---
.../org/bukkit/craftbukkit/entity/CraftLivingEntity.java | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 3dd0faea79..48f66b0c1b 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -750,5 +750,10 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
public void setSafeFallDistance(float safeFallDistance) {
getHandle().safeFallDistance = safeFallDistance;
}
+
+ @Override
+ public void playPickupItemAnimation(org.bukkit.entity.Item item, int quantity) {
+ getHandle().receive(((CraftItem)item).getHandle(), quantity);
+ }
// Purpur end
}
--
2.24.0