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- Dropped "Add option to disable saving projectiles to disk" in favor of the above patch - Config migration is automatic. If "gameplay-mechanics.save-projectiles-to-disk" was set to false in purpur.yml, "projectile-load-save-per-chunk-limit" will be set to 0 in paper.yml (resulting in unchanged behaviour)
26 lines
1.5 KiB
Diff
26 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Thu, 30 Jul 2020 18:15:13 -0500
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Subject: [PATCH] DragonEggPlaceEvent
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diff --git a/src/main/java/net/minecraft/server/EnderDragonBattle.java b/src/main/java/net/minecraft/server/EnderDragonBattle.java
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index f853f6c424..5199cba870 100644
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--- a/src/main/java/net/minecraft/server/EnderDragonBattle.java
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+++ b/src/main/java/net/minecraft/server/EnderDragonBattle.java
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@@ -359,7 +359,13 @@ public class EnderDragonBattle {
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this.generateExitPortal(true);
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this.n();
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if (this.world.purpurConfig.enderDragonAlwaysDropsEggBlock || !this.previouslyKilled) { // Purpur - always place dragon egg
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- this.world.setTypeUpdate(this.world.getHighestBlockYAt(HeightMap.Type.MOTION_BLOCKING, WorldGenEndTrophy.a), Blocks.DRAGON_EGG.getBlockData());
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+ // Purpur start
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+ BlockPosition pos = this.world.getHighestBlockYAt(HeightMap.Type.MOTION_BLOCKING, WorldGenEndTrophy.a);
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+ net.pl3x.purpur.event.block.DragonEggPlaceEvent event = new net.pl3x.purpur.event.block.DragonEggPlaceEvent(MCUtil.toLocation(world, pos));
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+ if (event.callEvent()) {
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+ this.world.setTypeUpdate(MCUtil.toBlockPosition(event.getLocation()), Blocks.DRAGON_EGG.getBlockData());
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+ }
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+ // Purpur end
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}
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this.previouslyKilled = true;
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