Files
Purpur/patches/server/0078-Fix-SpawnChangeEvent-not-firing-for-all-use-cases.patch
William Blake Galbreath 16e780dcdb Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
ab74bb45 Speed up processing of chunk loads and generation
f5dd491f Increase Light Queue Size
9ab69348 Don't load chunks when attempting to unload a chunk
38c62622 Improve Optimize Memory use logic to make iterator safer and fix bad plugins like P2
2020-04-09 19:37:51 -05:00

55 lines
2.4 KiB
Diff

From 0c3f0203c4cf6d999a7fa8e09f0bf70c351398f0 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 19 Oct 2019 01:42:50 -0500
Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases
---
src/main/java/net/minecraft/server/World.java | 3 +++
src/main/java/org/bukkit/craftbukkit/CraftWorld.java | 12 ++++++++----
2 files changed, 11 insertions(+), 4 deletions(-)
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index ae36518374..b2dd0c2073 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1391,8 +1391,11 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
return blockposition;
}
+ public void setSpawn(BlockPosition blockposition) { v(blockposition); } // Purpur - OBFHELPER
public void a_(BlockPosition blockposition) {
+ BlockPosition prevPos = getSpawn(); // Purpur
this.worldData.setSpawn(blockposition);
+ new org.bukkit.event.world.SpawnChangeEvent(world, MCUtil.toLocation(this, prevPos)).callEvent(); // Purpur
}
public boolean a(EntityHuman entityhuman, BlockPosition blockposition) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index cc35f322a8..87ede14251 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -383,12 +383,16 @@ public class CraftWorld implements World {
@Override
public boolean setSpawnLocation(int x, int y, int z) {
try {
- Location previousLocation = getSpawnLocation();
- world.worldData.setSpawn(new BlockPosition(x, y, z));
+ // Purpur start - move to World#setSpawn()
+ //Location previousLocation = getSpawnLocation();
+ //world.worldData.setSpawn(new BlockPosition(x, y, z));
// Notify anyone who's listening.
- SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
- server.getPluginManager().callEvent(event);
+ //SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
+ //server.getPluginManager().callEvent(event);
+
+ world.setSpawn(new BlockPosition(x, y, z));
+ // Purpur end
return true;
} catch (Exception e) {
--
2.24.0