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Upstream has released updates that appears to apply and compile correctly Paper Changes: 55e2de5c6 Improve per player mob spawning (#3971) 42433c262 Updated Upstream (Bukkit/CraftBukkit) (#3980) e5ede546a Fix IDE Debug JVM Flag for 1.16 (#3983) 2712c6888 [Auto] Updated Upstream (Bukkit/CraftBukkit) 0901ffd04 Use title packet for actionbar methods (#3959) 2e11235d1 Expand MaterialTags (#3964) cc25ae47c Amend last commit to fix decompile error forgot to commit f503db37c Fix AdvancementDataPlayer leak due from quitting early in login 282763b88 Fix SPIGOT-5885 Unable to disable advancements 9b93d122e Fix SPIGOT-5824 Bukkit world-container is not used bede4d304 Load config files early on Tuinity Changes: b0673b3 Merge dev/optimise-notify into ver/1.16 d3dc35c Name craft scheduler threads according to the plugin using them
38 lines
1.2 KiB
Diff
38 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 2 May 2020 20:55:31 -0500
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Subject: [PATCH] Player invulnerabilities
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 9dbfe3614..1dfe55402 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -1897,5 +1897,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* Reset the idle timer back to 0
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*/
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void resetIdleTimer();
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+
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+ /**
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+ * Check if player is invulnerable from recently spawning or accepting a resource pack
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+ *
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+ * @return True if invulnerable
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+ */
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+ boolean isSpawnInvulnerable();
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+
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+ /**
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+ * Get invulnerable ticks remaining
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+ *
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+ * @return Invulnerable ticks
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+ */
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+ int getSpawnInvulnerableTicks();
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+
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+ /**
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+ * Set invulnerable ticks remaining
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+ *
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+ * @param invulnerableTicks Invulnerable ticks remaining
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+ */
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+ void setSpawnInvulnerableTicks(int invulnerableTicks);
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// Purpur end
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}
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