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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@d129162 Properly handle BlockBreakEvent#isDropItems (#8936) PaperMC/Paper@67a1a8c Fix Inventory#getLocation not working for the composter (#9596) PaperMC/Paper@5b34a09 Add option to disable chorus plant and mushroom block updates (#9442) PaperMC/Paper@ed8401c Fix rotation for spawning display entities (#9552) PaperMC/Paper@bd67b83 Determine lava and water fluid explosion resistance by their block explosion resistance (#9482) PaperMC/Paper@d928dda Don't tab-complete namespaced commands if `send-namespaced` is false (#9366) PaperMC/Paper@f43a19c Fix CME in CraftPersistentDataTypeRegistry (#6701) PaperMC/Paper@45ba652 [ci skip] Rebuild patches PaperMC/Paper@990765b Fire entity death event for ender dragon (#9495) PaperMC/Paper@1259b93 Fixed CraftItemStack/CraftItemMeta enchantment level inconsistency (#8792) PaperMC/Paper@88891c3 Add Entity Coordinate and Rotation API (#9461) PaperMC/Paper@5bf82aa Add cancellability to PlayerTrackEntityEvent (#8605) PaperMC/Paper@1b96c64 Improve cancelling PreCreatureSpawnEvent with per player mob spawns (#9400) PaperMC/Paper@7232506 Add entity tracker min Y distance config option (#9406) PaperMC/Paper@00a68b1 Player listing API (#8782) PaperMC/Paper@af6142e [ci skip] Update Gradle wrapper PaperMC/Paper@281855c Remove unused lag-compensate-block-breaking option (#9635) PaperMC/Paper@35ef053 [ci skip] update editorconfig and gitattributes (#9608) PaperMC/Paper@97b9c4a Fix NPE on Boat#getStatus (#9115) PaperMC/Paper@2be57c6 Expand Pose API (#8781) PaperMC/Paper@b29ecd4 Expose clicked BlockFace during BlockDamageEvent (#9632) PaperMC/Paper@e3f29f4 MerchantRecipe: add copy constructor (#8703) PaperMC/Paper@fed9042 More DragonBattle API (#5655) PaperMC/Paper@27d39ca Properly clone custom nbt tags inside ItemMeta (#7849) PaperMC/Paper@0c7385b Add PlayerPickItemEvent (#5590) PaperMC/Paper@9395aa6 Improve performance of mass crafts (#9603) PaperMC/Paper@7386a13 Fix endgateway teleportation offset (#9517) PaperMC/Paper@a712766 Allow custom damage for trident (#8132) PaperMC/Paper@3716832 Prevent overfilled bundles from duplicating items (#9633) PaperMC/Paper@9cbad8e Expose Hand during BlockCanBuildEvent (#9636)
34 lines
2.2 KiB
Diff
34 lines
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <blake.galbreath@gmail.com>
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Date: Mon, 27 Dec 2021 08:11:00 -0600
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Subject: [PATCH] Grindstone API
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diff --git a/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java b/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
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index 6860e3467bf785e9d017fc98fce1e3cf71f9b6ee..23a8522b80475ad29ffb4afd2f4836acda2538e3 100644
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--- a/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
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+++ b/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
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@@ -95,9 +95,11 @@ public class GrindstoneMenu extends AbstractContainerMenu {
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@Override
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public void onTake(net.minecraft.world.entity.player.Player player, ItemStack stack) {
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+ ItemStack itemstack = activeQuickItem == null ? stack : activeQuickItem; // Purpur
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context.execute((world, blockposition) -> {
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+ org.purpurmc.purpur.event.inventory.GrindstoneTakeResultEvent grindstoneTakeResultEvent = new org.purpurmc.purpur.event.inventory.GrindstoneTakeResultEvent(player.getBukkitEntity(), getBukkitView(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack), this.getExperienceAmount(world)); grindstoneTakeResultEvent.callEvent(); // Purpur
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if (world instanceof ServerLevel) {
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- ExperienceOrb.award((ServerLevel) world, Vec3.atCenterOf(blockposition), this.getExperienceAmount(world), org.bukkit.entity.ExperienceOrb.SpawnReason.GRINDSTONE, player); // Paper
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+ ExperienceOrb.award((ServerLevel) world, Vec3.atCenterOf(blockposition), grindstoneTakeResultEvent.getExperienceAmount(), org.bukkit.entity.ExperienceOrb.SpawnReason.GRINDSTONE, player); // Paper // Purpur
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}
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world.levelEvent(1042, blockposition, 0);
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@@ -341,7 +343,9 @@ public class GrindstoneMenu extends AbstractContainerMenu {
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return ItemStack.EMPTY;
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}
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+ this.activeQuickItem = itemstack; // Purpur
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slot1.onTake(player, itemstack1);
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+ this.activeQuickItem = null; // Purpur
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}
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return itemstack;
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