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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@d129162 Properly handle BlockBreakEvent#isDropItems (#8936) PaperMC/Paper@67a1a8c Fix Inventory#getLocation not working for the composter (#9596) PaperMC/Paper@5b34a09 Add option to disable chorus plant and mushroom block updates (#9442) PaperMC/Paper@ed8401c Fix rotation for spawning display entities (#9552) PaperMC/Paper@bd67b83 Determine lava and water fluid explosion resistance by their block explosion resistance (#9482) PaperMC/Paper@d928dda Don't tab-complete namespaced commands if `send-namespaced` is false (#9366) PaperMC/Paper@f43a19c Fix CME in CraftPersistentDataTypeRegistry (#6701) PaperMC/Paper@45ba652 [ci skip] Rebuild patches PaperMC/Paper@990765b Fire entity death event for ender dragon (#9495) PaperMC/Paper@1259b93 Fixed CraftItemStack/CraftItemMeta enchantment level inconsistency (#8792) PaperMC/Paper@88891c3 Add Entity Coordinate and Rotation API (#9461) PaperMC/Paper@5bf82aa Add cancellability to PlayerTrackEntityEvent (#8605) PaperMC/Paper@1b96c64 Improve cancelling PreCreatureSpawnEvent with per player mob spawns (#9400) PaperMC/Paper@7232506 Add entity tracker min Y distance config option (#9406) PaperMC/Paper@00a68b1 Player listing API (#8782) PaperMC/Paper@af6142e [ci skip] Update Gradle wrapper PaperMC/Paper@281855c Remove unused lag-compensate-block-breaking option (#9635) PaperMC/Paper@35ef053 [ci skip] update editorconfig and gitattributes (#9608) PaperMC/Paper@97b9c4a Fix NPE on Boat#getStatus (#9115) PaperMC/Paper@2be57c6 Expand Pose API (#8781) PaperMC/Paper@b29ecd4 Expose clicked BlockFace during BlockDamageEvent (#9632) PaperMC/Paper@e3f29f4 MerchantRecipe: add copy constructor (#8703) PaperMC/Paper@fed9042 More DragonBattle API (#5655) PaperMC/Paper@27d39ca Properly clone custom nbt tags inside ItemMeta (#7849) PaperMC/Paper@0c7385b Add PlayerPickItemEvent (#5590) PaperMC/Paper@9395aa6 Improve performance of mass crafts (#9603) PaperMC/Paper@7386a13 Fix endgateway teleportation offset (#9517) PaperMC/Paper@a712766 Allow custom damage for trident (#8132) PaperMC/Paper@3716832 Prevent overfilled bundles from duplicating items (#9633) PaperMC/Paper@9cbad8e Expose Hand during BlockCanBuildEvent (#9636)
84 lines
5.2 KiB
Diff
84 lines
5.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: 12emin34 <macanovic.emin@gmail.com>
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Date: Sat, 12 Feb 2022 01:08:18 +0100
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Subject: [PATCH] Anvil repair/damage options
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diff --git a/src/main/java/net/minecraft/world/level/block/AnvilBlock.java b/src/main/java/net/minecraft/world/level/block/AnvilBlock.java
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index 5c5a3b169795bf8a527b316c666cbc2105c66622..020afeca950d2c7fb6c7b179d424548fd90f8b0d 100644
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--- a/src/main/java/net/minecraft/world/level/block/AnvilBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/AnvilBlock.java
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@@ -55,6 +55,54 @@ public class AnvilBlock extends FallingBlock {
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@Override
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public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
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+ // Purpur start - repairable/damageable anvils
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+ if (world.purpurConfig.anvilRepairIngotsAmount > 0) {
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+ net.minecraft.world.item.ItemStack itemstack = player.getItemInHand(hand);
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+ if (itemstack.is(net.minecraft.world.item.Items.IRON_INGOT)) {
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+ if (itemstack.getCount() < world.purpurConfig.anvilRepairIngotsAmount) {
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+ // not enough iron ingots, play "error" sound and consume
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+ world.playSound(null, pos, net.minecraft.sounds.SoundEvents.ANVIL_HIT, net.minecraft.sounds.SoundSource.BLOCKS, 1.0F, 1.0F);
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+ return InteractionResult.CONSUME;
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+ }
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+ if (state.is(Blocks.DAMAGED_ANVIL)) {
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+ world.setBlock(pos, Blocks.CHIPPED_ANVIL.defaultBlockState().setValue(FACING, state.getValue(FACING)), 3);
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+ } else if (state.is(Blocks.CHIPPED_ANVIL)) {
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+ world.setBlock(pos, Blocks.ANVIL.defaultBlockState().setValue(FACING, state.getValue(FACING)), 3);
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+ } else if (state.is(Blocks.ANVIL)) {
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+ // anvil is already fully repaired, play "error" sound and consume
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+ world.playSound(null, pos, net.minecraft.sounds.SoundEvents.ANVIL_HIT, net.minecraft.sounds.SoundSource.BLOCKS, 1.0F, 1.0F);
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+ return InteractionResult.CONSUME;
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+ }
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+ if (!player.getAbilities().instabuild) {
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+ itemstack.shrink(world.purpurConfig.anvilRepairIngotsAmount);
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+ }
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+ world.playSound(null, pos, net.minecraft.sounds.SoundEvents.ANVIL_PLACE, net.minecraft.sounds.SoundSource.BLOCKS, 1.0F, 1.0F);
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+ return InteractionResult.CONSUME;
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+ }
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+ }
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+ if (world.purpurConfig.anvilDamageObsidianAmount > 0) {
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+ net.minecraft.world.item.ItemStack itemstack = player.getItemInHand(hand);
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+ if (itemstack.is(net.minecraft.world.item.Items.OBSIDIAN)) {
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+ if (itemstack.getCount() < world.purpurConfig.anvilDamageObsidianAmount) {
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+ // not enough obsidian, play "error" sound and consume
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+ world.playSound(null, pos, net.minecraft.sounds.SoundEvents.ANVIL_HIT, net.minecraft.sounds.SoundSource.BLOCKS, 1.0F, 1.0F);
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+ return InteractionResult.CONSUME;
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+ }
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+ if (state.is(Blocks.DAMAGED_ANVIL)) {
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+ world.destroyBlock(pos, false);
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+ } else if (state.is(Blocks.CHIPPED_ANVIL)) {
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+ world.setBlock(pos, Blocks.DAMAGED_ANVIL.defaultBlockState().setValue(FACING, state.getValue(FACING)), 3);
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+ } else if (state.is(Blocks.ANVIL)) {
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+ world.setBlock(pos, Blocks.CHIPPED_ANVIL.defaultBlockState().setValue(FACING, state.getValue(FACING)), 3);
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+ }
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+ if (!player.getAbilities().instabuild) {
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+ itemstack.shrink(world.purpurConfig.anvilDamageObsidianAmount);
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+ }
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+ world.playSound(null, pos, net.minecraft.sounds.SoundEvents.ANVIL_LAND, net.minecraft.sounds.SoundSource.BLOCKS, 1.0F, 1.0F);
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+ return InteractionResult.CONSUME;
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+ }
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+ }
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+ // Purpur end
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if (world.isClientSide) {
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return InteractionResult.SUCCESS;
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} else {
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index 1ab0127d72fb6c8f7c3999768c7078dad1fced70..a279fdf4598af127b87bf21f8b74df15a1bd2664 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -754,9 +754,13 @@ public class PurpurWorldConfig {
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public boolean anvilAllowColors = false;
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public boolean anvilColorsUseMiniMessage;
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+ public int anvilRepairIngotsAmount = 0;
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+ public int anvilDamageObsidianAmount = 0;
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private void anvilSettings() {
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anvilAllowColors = getBoolean("blocks.anvil.allow-colors", anvilAllowColors);
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anvilColorsUseMiniMessage = getBoolean("blocks.anvil.use-mini-message", anvilColorsUseMiniMessage);
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+ anvilRepairIngotsAmount = getInt("blocks.anvil.iron-ingots-used-for-repair", anvilRepairIngotsAmount);
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+ anvilDamageObsidianAmount = getInt("blocks.anvil.obsidian-used-for-damage", anvilDamageObsidianAmount);
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}
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public double azaleaGrowthChance = 0.0D;
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