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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@c1ea550 Remove more outdated config settings (#9358) PaperMC/Paper@3a03739 Add method to get ungenerated chunk from long key (#9254) PaperMC/Paper@072b78a Add trail ruins structure set seed in spigot config (#9327) PaperMC/Paper@faf9a65 Disable BukkitMirrorTest PaperMC/Paper@873533b Add method to remove all active potion effects (#9361) PaperMC/Paper@275173e Updated Upstream (Bukkit/CraftBukkit) PaperMC/Paper@976b95c Temp: Pre-init PlayerChunkLoaderData in order to prepopulate the BFS lookup cache because potatos (Closes #9338) PaperMC/Paper@d6d4c78 Move some Folia API to Paper for easy compat (#9360) PaperMC/Paper@b1fe756 Revert "Move some Folia API to Paper for easy compat (#9360)" PaperMC/Paper@1f5bec7 Pull Folia API take two PaperMC/Paper@3756f5b Properly Cancel Usable Items (#9225)
89 lines
4.8 KiB
Diff
89 lines
4.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sat, 9 Jan 2021 22:22:59 +0100
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Subject: [PATCH] Movement options for armor stands
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 625cee30e80123d502851bbfb30c89903c2d0fbb..5aaf8ffac3695f090b739d3f05847a37b58140b5 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -1875,7 +1875,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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return this.isInWater() || flag;
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}
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- void updateInWaterStateAndDoWaterCurrentPushing() {
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+ public void updateInWaterStateAndDoWaterCurrentPushing() { // Purpur - package-private -> public
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Entity entity = this.getVehicle();
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if (entity instanceof Boat) {
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index 9eb196ee4061bb4c5713f33e8b16d91ec52711cd..ffb3ae1d36dda5f521cf3b292d819cb354844806 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -99,10 +99,12 @@ public class ArmorStand extends LivingEntity {
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private boolean noTickPoseDirty = false;
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private boolean noTickEquipmentDirty = false;
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// Paper end
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+ public boolean canMovementTick = true; // Purpur
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public ArmorStand(EntityType<? extends ArmorStand> type, Level world) {
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super(type, world);
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if (world != null) this.canTick = world.paperConfig().entities.armorStands.tick; // Paper - armour stand ticking
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+ if (world != null) this.canMovementTick = world.purpurConfig.armorstandMovement; // Purpur
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this.handItems = NonNullList.withSize(2, ItemStack.EMPTY);
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this.armorItems = NonNullList.withSize(4, ItemStack.EMPTY);
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this.headPose = ArmorStand.DEFAULT_HEAD_POSE;
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@@ -1006,4 +1008,18 @@ public class ArmorStand extends LivingEntity {
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}
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// Paper end
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// Paper end
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+
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+ // Purpur start
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+ @Override
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+ public void updateInWaterStateAndDoWaterCurrentPushing() {
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+ if (this.level().purpurConfig.armorstandWaterMovement &&
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+ (this.level().purpurConfig.armorstandWaterFence || !(level().getBlockState(blockPosition().below()).getBlock() instanceof net.minecraft.world.level.block.FenceBlock)))
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+ super.updateInWaterStateAndDoWaterCurrentPushing();
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+ }
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+
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+ @Override
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+ public void aiStep() {
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+ if (this.canMovementTick && this.canMove) super.aiStep();
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+ }
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+ // Purpur end
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}
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index c4faf116a0a99f817998ad3b305c95dd618a895a..b88ae6e8f6d2c8d647bce63183a7645a220906e8 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -101,10 +101,16 @@ public class PurpurWorldConfig {
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public float armorstandStepHeight = 0.0F;
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public boolean armorstandSetNameVisible = true;
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public boolean armorstandFixNametags = false;
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+ public boolean armorstandMovement = true;
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+ public boolean armorstandWaterMovement = true;
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+ public boolean armorstandWaterFence = true;
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private void armorstandSettings() {
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armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight);
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armorstandSetNameVisible = getBoolean("gameplay-mechanics.armorstand.set-name-visible-when-placing-with-custom-name", armorstandSetNameVisible);
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armorstandFixNametags = getBoolean("gameplay-mechanics.armorstand.fix-nametags", armorstandFixNametags);
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+ armorstandMovement = getBoolean("gameplay-mechanics.armorstand.can-movement-tick", armorstandMovement);
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+ armorstandWaterMovement = getBoolean("gameplay-mechanics.armorstand.can-move-in-water", armorstandWaterMovement);
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+ armorstandWaterFence = getBoolean("gameplay-mechanics.armorstand.can-move-in-water-over-fence", armorstandWaterFence);
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}
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public boolean arrowMovementResetsDespawnCounter = true;
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