Files
Purpur/patches/api/0041-API-for-any-mob-to-burn-daylight.patch
William Blake Galbreath 9adda450f5 Updated Upstream (Paper Changes)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
7480b94720 fix empty array elements in command args (#5778)
a67959e131 Add bee stinger API (#5962)
e4ecf6ce87 [ci skip] Fix various compile warnings (#6264)
7a5025d461 Fix closeInventory shenanigans (#6292)
2021-07-30 06:35:15 -05:00

49 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Ben Kerllenevich <me@notom3ga.me>
Date: Tue, 25 May 2021 16:30:30 -0400
Subject: [PATCH] API for any mob to burn daylight
Co-authored by: Encode42 <me@encode42.dev>
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index 0b8357f012e3bafcd3b5fb4043392b42cf5cfc2a..c9d64da90a05f252d91dd10d2d5f62ba66afb944 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -819,5 +819,12 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
* @return Whether the entity was successfully spawned.
*/
boolean spawnAt(@NotNull Location location, @NotNull org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason spawnReason);
+
+ /**
+ * Checks if the entity is in daylight
+ *
+ * @return True if in daylight
+ */
+ boolean isInDaylight();
// Purpur end
}
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 0f9dbacb6851b27b2e5b1aa1cf994ccb313f0f45..bbae010cedf30d0e3336a8f03ee00a0a824cb08d 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -932,5 +932,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param slot Equipment slot to play break animation for
*/
void broadcastItemBreak(@NotNull org.bukkit.inventory.EquipmentSlot slot);
+
+ /**
+ * If this mob will burn in the sunlight
+ *
+ * @return True if mob will burn in sunlight
+ */
+ boolean shouldBurnInDay();
+
+ /**
+ * Set if this mob should burn in the sunlight
+ *
+ * @param shouldBurnInDay True to burn in sunlight
+ */
+ void setShouldBurnInDay(boolean shouldBurnInDay);
// Purpur end
}