Files
Purpur/patches/server/0176-Config-to-ignore-nearby-mobs-when-sleeping.patch
Ben Kerllenevich 72895cb7b4 Updated Upstream (Paper & Tuinity)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
0daded2f2 Add more line of sight methods (#5749)
8fd4e70db Improve seed based feature search to not load chunk (#5760)
7ad8498c3 Make item validations configurable (#5775)
3673d6758 Fix Cannot be adventure component serialized when the legacy component is null (#5754)
afb0748a2 [Auto] Updated Upstream (Bukkit)
7d751ad8d Fix dangerous end portal logic (#5776)
12716324d Do not tick Chunk TickS for every chunk
af1a50993 [Auto] Updated Upstream (CraftBukkit)

Tuinity Changes:
2683c775c Use area map for nearby players in mob spawning (#283)
2021-06-05 07:18:48 -04:00

40 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Encode42 <me@encode42.dev>
Date: Mon, 8 Mar 2021 16:46:54 -0500
Subject: [PATCH] Config to ignore nearby mobs when sleeping
diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
index 2bae88b7b53d38f41808fe0177cd78a9e2bb1ce9..b8f9678ac9207e099a485c7d5c98f5766f32bd29 100644
--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
@@ -1464,7 +1464,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
return entitymonster.f((EntityHuman) this);
});
- if (!list.isEmpty()) {
+ if (!this.world.purpurConfig.playerSleepNearMonsters && !list.isEmpty()) { // Purpur
return Either.left(EntityHuman.EnumBedResult.NOT_SAFE);
}
}
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 129fef2e4da94bcd80153379a7246590e4ea9cdd..eaaaf9e5490095cd70ca892fa927017e6ea9de9d 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -328,6 +328,7 @@ public class PurpurWorldConfig {
public int raidCooldownSeconds = 0;
public int animalBreedingCooldownSeconds = 0;
public boolean creativeOnePunch = false;
+ public boolean playerSleepNearMonsters = false;
private void miscGameplayMechanicsSettings() {
useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
alwaysTameInCreative = getBoolean("gameplay-mechanics.always-tame-in-creative", alwaysTameInCreative);
@@ -347,6 +348,7 @@ public class PurpurWorldConfig {
raidCooldownSeconds = getInt("gameplay-mechanics.raid-cooldown-seconds", raidCooldownSeconds);
animalBreedingCooldownSeconds = getInt("gameplay-mechanics.animal-breeding-cooldown-seconds", animalBreedingCooldownSeconds);
creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
+ playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters);
}
public boolean catSpawning;