Files
Purpur/patches/api/0035-Flying-Fall-Damage-API.patch
BillyGalbreath a448748b1a Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@178f035 Restore no-crash behaviour when read-only config file(s) (#8318)
PaperMC/Paper@267dd18 Stop large look changes from crashing the server (#8326)
PaperMC/Paper@36f0c1b Rebuild patches
PaperMC/Paper@751d092 Properly close section storage managed files (#8364)
PaperMC/Paper@f5f84ff Add custom destroyerIdentity parameter to the sendBlockBreak function (#5840)
PaperMC/Paper@05f6a5c Limit size of Authenticator Cache Thread Pool (#8360)
PaperMC/Paper@ef670eb EndDragonFight killed statuses should be false for newly created worlds (#8354)
PaperMC/Paper@b826065 fire EntityChangeBlockEvent in more places (#6371)
PaperMC/Paper@34777cd Missing eating regain reason (#8244)
PaperMC/Paper@dbda887 Missing some effect cause (#8307)
PaperMC/Paper@63cb747 Added byte array serialization/deserialization for PersistentDataContainers (#7505)
2022-09-18 19:52:48 -05:00

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1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TreyRuffy <TreyRuffy@users.noreply.github.com>
Date: Wed, 9 Jun 2021 16:31:15 -0600
Subject: [PATCH] Flying Fall Damage API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 251a6d1fc77a10d6895dbf14763d20e51260f8a9..d78b901599c387ed86f9a0820eddfc3d3bd13830 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2856,5 +2856,19 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* @param invulnerableTicks Invulnerable ticks remaining
*/
void setSpawnInvulnerableTicks(int invulnerableTicks);
+
+ /**
+ * Allows you to enable fall damage while {@link #getAllowFlight()} is {@code true}
+ *
+ * @param flyingFallDamage Enables fall damage when {@link #getAllowFlight()} is true
+ */
+ public void setFlyingFallDamage(boolean flyingFallDamage);
+
+ /**
+ * Allows you get if fall damage is enabled while {@link #getAllowFlight()} is {@code true}
+ *
+ * @return True if fall damage is enabled when {@link #getAllowFlight()} is true
+ */
+ public boolean hasFlyingFallDamage();
// Purpur end
}