Files
Purpur/patches/server-unmapped/0217-Fix-advancement-triggers-on-entity-death.patch
2021-06-14 17:32:55 -04:00

210 lines
9.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <blake.galbreath@gmail.com>
Date: Fri, 28 May 2021 12:24:45 -0500
Subject: [PATCH] Fix advancement triggers on entity death
This fixes PaperMC/Paper#3729 and PaperMC/Paper#4252
Paper changes logical order revolving around making the EntityDeathEvent
cancellable. Reordering this logic has ended up with entity equipment being
cleared _before_ advancement criteria can run, causing things like killing
raid captains not giving the voluntary exile advancement.
This fixes the issue by storing a copy of the equipment in a new field just
before doing the death event logic where the equipment is cleared and then
restoring it back to the entity just before the criterion triggers run and
then finally clearing the equipment again right after the criterion is done.
diff --git a/src/main/java/net/minecraft/world/entity/EntityInsentient.java b/src/main/java/net/minecraft/world/entity/EntityInsentient.java
index fb1f23105097f47aba00c1d4c850495fd3070b3d..b7c4805a17c562e711c3901e0988e3a86edef987 100644
--- a/src/main/java/net/minecraft/world/entity/EntityInsentient.java
+++ b/src/main/java/net/minecraft/world/entity/EntityInsentient.java
@@ -106,9 +106,9 @@ public abstract class EntityInsentient extends EntityLiving {
public PathfinderGoalSelector targetSelector;
private EntityLiving goalTarget;
private final EntitySenses bo;
- private final NonNullList<ItemStack> bp;
+ private final NonNullList<ItemStack> bp; public List<ItemStack> getHandEquipment() { return this.bp; } // Purpur - OBFHELPER
public final float[] dropChanceHand;
- private final NonNullList<ItemStack> bq;
+ private final NonNullList<ItemStack> bq; public List<ItemStack> getArmorEquipment() { return this.bq; } // Purpur - OBFHELPER
public final float[] dropChanceArmor;
// private boolean canPickUpLoot; // CraftBukkit - moved up to EntityLiving
public boolean persistent;
@@ -998,6 +998,41 @@ public abstract class EntityInsentient extends EntityLiving {
}
}
+ // Purpur start
+ public List<List<ItemStack>> cloneEquipment() {
+ List<List<ItemStack>> list = new java.util.ArrayList<>();
+ List<ItemStack> handItems = new java.util.ArrayList<>();
+ for (ItemStack item : this.getHandEquipment()) {
+ handItems.add(item.cloneItemStack());
+ }
+ list.add(handItems);
+ List<ItemStack> armorItems = new java.util.ArrayList<>();
+ for (ItemStack item : this.getArmorEquipment()) {
+ armorItems.add(item.cloneItemStack());
+ }
+ list.add(armorItems);
+ return list;
+ }
+
+ public void restoreEquipment(List<List<ItemStack>> list) {
+ this.getHandEquipment().clear();
+ List<ItemStack> handItems = list.get(0);
+ for (int i = 0; i < handItems.size(); i++) {
+ this.getHandEquipment().set(i, handItems.get(1));
+ }
+ this.getArmorEquipment().clear();
+ List<ItemStack> armorItems = list.get(1);
+ for (int i = 0; i < armorItems.size(); i++) {
+ this.getArmorEquipment().set(i, armorItems.get(i));
+ }
+ }
+
+ public void clearEquipment() {
+ this.getHandEquipment().clear();
+ this.getArmorEquipment().clear();
+ }
+ // Purpur end
+
@Override
public void setSlot(EnumItemSlot enumitemslot, ItemStack itemstack) {
switch (enumitemslot.a()) {
diff --git a/src/main/java/net/minecraft/world/entity/EntityLiving.java b/src/main/java/net/minecraft/world/entity/EntityLiving.java
index b3a43adda666e387afbca0b48e4d65c2867ba8de..cf216a128daf3e95c517ef60b108bd0a7d73d26e 100644
--- a/src/main/java/net/minecraft/world/entity/EntityLiving.java
+++ b/src/main/java/net/minecraft/world/entity/EntityLiving.java
@@ -1557,10 +1557,13 @@ public abstract class EntityLiving extends Entity {
}
// Paper start
+ List<List<ItemStack>> equipmentSnapshotBefore = this.cloneEquipment(); // Purpur
org.bukkit.event.entity.EntityDeathEvent deathEvent = this.d(damagesource);
if (deathEvent == null || !deathEvent.isCancelled()) {
if (this.getKillCount() >= 0 && entityliving != null) {
+ this.restoreEquipment(equipmentSnapshotBefore); // Purpur
entityliving.runKillTrigger(this, this.getKillCount(), damagesource);
+ this.clearEquipment(); // Purpur
}
if (this.isSleeping()) {
this.entityWakeup();
@@ -2258,6 +2261,12 @@ public abstract class EntityLiving extends Entity {
public abstract ItemStack getEquipment(EnumItemSlot enumitemslot);
+ // Purpur start
+ public abstract List<List<ItemStack>> cloneEquipment();
+ public abstract void restoreEquipment(List<List<ItemStack>> list);
+ public abstract void clearEquipment();
+ // Purpur end
+
// CraftBukkit start
public void setSlot(EnumItemSlot enumitemslot, ItemStack itemstack, boolean silent) {
this.setSlot(enumitemslot, itemstack);
diff --git a/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java
index ddc1c3383cdc32fa832485f3922c74185731557a..e28a2d983ae7b83f435c9dea606a92e2fbd3391a 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/EntityArmorStand.java
@@ -171,6 +171,41 @@ public class EntityArmorStand extends EntityLiving {
}
}
+ // Purpur start
+ public List<List<ItemStack>> cloneEquipment() {
+ List<List<ItemStack>> list = new java.util.ArrayList<>();
+ List<ItemStack> handItems = new java.util.ArrayList<>();
+ for (ItemStack item : this.handItems) {
+ handItems.add(item.cloneItemStack());
+ }
+ list.add(handItems);
+ List<ItemStack> armorItems = new java.util.ArrayList<>();
+ for (ItemStack item : this.armorItems) {
+ armorItems.add(item.cloneItemStack());
+ }
+ list.add(armorItems);
+ return list;
+ }
+
+ public void restoreEquipment(List<List<ItemStack>> list) {
+ this.handItems.clear();
+ List<ItemStack> handItems = list.get(0);
+ for (int i = 0; i < handItems.size(); i++) {
+ this.handItems.set(i, handItems.get(1));
+ }
+ this.armorItems.clear();
+ List<ItemStack> armorItems = list.get(1);
+ for (int i = 0; i < armorItems.size(); i++) {
+ this.armorItems.set(i, armorItems.get(1));
+ }
+ }
+
+ public void clearEquipment() {
+ this.handItems.clear();
+ this.armorItems.clear();
+ }
+ // Purpur end
+
@Override
public void setSlot(EnumItemSlot enumitemslot, ItemStack itemstack) {
// CraftBukkit start
diff --git a/src/main/java/net/minecraft/world/entity/player/EntityHuman.java b/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
index 934f097496d975c619300b20f3757fe75732184d..43d8cd45a016d4eb132993e83d4c9394fc7fd20b 100644
--- a/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
+++ b/src/main/java/net/minecraft/world/entity/player/EntityHuman.java
@@ -1880,6 +1880,52 @@ public abstract class EntityHuman extends EntityLiving {
return enumitemslot == EnumItemSlot.MAINHAND ? this.inventory.getItemInHand() : (enumitemslot == EnumItemSlot.OFFHAND ? (ItemStack) this.inventory.extraSlots.get(0) : (enumitemslot.a() == EnumItemSlot.Function.ARMOR ? (ItemStack) this.inventory.armor.get(enumitemslot.b()) : ItemStack.b));
}
+ // Purpur start
+ public List<List<ItemStack>> cloneEquipment() {
+ List<List<ItemStack>> list = new java.util.ArrayList<>();
+ List<ItemStack> invItems = new java.util.ArrayList<>();
+ for (ItemStack item : this.inventory.items) {
+ invItems.add(item.cloneItemStack());
+ }
+ list.add(invItems);
+ List<ItemStack> armorItems = new java.util.ArrayList<>();
+ for (ItemStack item : this.inventory.armor) {
+ armorItems.add(item.cloneItemStack());
+ }
+ list.add(armorItems);
+ List<ItemStack> extraItems = new java.util.ArrayList<>();
+ for (ItemStack item : this.inventory.extraSlots) {
+ extraItems.add(item.cloneItemStack());
+ }
+ list.add(extraItems);
+ return list;
+ }
+
+ public void restoreEquipment(List<List<ItemStack>> list) {
+ this.inventory.items.clear();
+ List<ItemStack> invItems = list.get(0);
+ for (int i = 0; i < invItems.size(); i++) {
+ this.inventory.items.set(i, invItems.get(1));
+ }
+ this.inventory.armor.clear();
+ List<ItemStack> armorItems = list.get(1);
+ for (int i = 0; i < armorItems.size(); i++) {
+ this.inventory.armor.set(i, armorItems.get(1));
+ }
+ this.inventory.extraSlots.clear();
+ List<ItemStack> extraItems = list.get(2);
+ for (int i = 0; i < extraItems.size(); i++) {
+ this.inventory.extraSlots.set(i, extraItems.get(1));
+ }
+ }
+
+ public void clearEquipment() {
+ this.inventory.items.clear();
+ this.inventory.armor.clear();
+ this.inventory.extraSlots.clear();
+ }
+ // Purpur end
+
@Override
public void setSlot(EnumItemSlot enumitemslot, ItemStack itemstack) {
// CraftBukkit start