Files
Purpur/patches/server/0250-Option-for-if-rain-and-thunder-should-stop-on-sleep.patch
2021-09-02 15:17:12 -05:00

49 lines
3.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: 12emin34 <macanovic.emin@gmail.com>
Date: Mon, 23 Aug 2021 17:59:29 +0200
Subject: [PATCH] Option for if rain and thunder should stop on sleep
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 369ad2615a7f8ee35de91451a4b9fa01031d0dc1..bf91d6c0d67aa72a6272dc878b07e292386f94f2 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1107,6 +1107,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
private void stopWeather() {
// CraftBukkit start
+ if (this.purpurConfig.rainStopsAfterSleep) // Purpur
this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - when passing the night
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
// Not that everyone ever manages to get the whole server to sleep at the same time....
@@ -1114,6 +1115,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.serverLevelData.setRainTime(0);
}
// CraftBukkit end
+ if (this.purpurConfig.thunderStopsAfterSleep) // Purpur
this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - when passing the night
// CraftBukkit start
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 42769727a2f693c98401629e60314023b5e0c5ca..60fba94dded07f01e1c0100697ff3c4f787241e4 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -656,6 +656,8 @@ public class PurpurWorldConfig {
public int raidCooldownSeconds = 0;
public int animalBreedingCooldownSeconds = 0;
public boolean mobsIgnoreRails = false;
+ public boolean rainStopsAfterSleep = true;
+ public boolean thunderStopsAfterSleep = true;
private void miscGameplayMechanicsSettings() {
useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
alwaysTameInCreative = getBoolean("gameplay-mechanics.always-tame-in-creative", alwaysTameInCreative);
@@ -679,6 +681,8 @@ public class PurpurWorldConfig {
raidCooldownSeconds = getInt("gameplay-mechanics.raid-cooldown-seconds", raidCooldownSeconds);
animalBreedingCooldownSeconds = getInt("gameplay-mechanics.animal-breeding-cooldown-seconds", animalBreedingCooldownSeconds);
mobsIgnoreRails = getBoolean("gameplay-mechanics.mobs-ignore-rails", mobsIgnoreRails);
+ rainStopsAfterSleep = getBoolean("gameplay-mechanics.rain-stops-after-sleep", rainStopsAfterSleep);
+ thunderStopsAfterSleep = getBoolean("gameplay-mechanics.thunder-stops-after-sleep", thunderStopsAfterSleep);
}
public Set<Block> noRandomTickBlocks = new HashSet<>();